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Steam News3 June 20261mo ago

Patch Note (V1.75)

New: -Added new main menu animations -Improved all icons with new ones -Modified multiple upgrades: -Impatient: 25% chance to skip a second -> 20% chance to skip a second -Rich: 2 coins every second -> 3 coins every sec

Full notes

Full Can you reach 60 seconds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • Store
  • Fixes
addedNew:
addedAdded new main menu animations -Improved all icons with new ones -Modified multiple upgrades: -Impatient: 25% chance to skip a second -> 20% chance to skip a second -Rich: 2 coins every second -> 3 coins every second -Shortcut: restart with 1 second -> restart with 2 seconds -Reworked the mystery gift: No more percentages; now each drop is calculated based on a weight system. An item with a higher weight is more likely to be obtained when the gift is opened (example: [20 Weight]: +3 coins). -Increased the mystery gift price: 3 -> 5 -Reduced the mystery gift cooldown: 0.33s -> 0.25s -Modified all rewards from the mystery gift: -[20 Weight]: +3 coins -[18 Weight]: +5 coins -[15 Weight]: +7 coins -[8 Weight]: +1 second -[6 Weight]: +2 seconds -[1 Weight]: +4 seconds -Added new icons for boosts -Reworked boosts: Boosts can no longer be stacked infinitely and will cap at their maximum duration if purchased again. -Added a new boost: -Broken Watch: Cost: 500 coins. Duration: 60s. The timer progresses by increments of 2 instead of 1. -Modified and renamed the auto-gift boost: -Gift Frenzy: Cost: 200 coins. Duration: 60s. Automatically opens gifts for 3 coins instead of 5. -Removed the x2 speed and x3 speed boosts.
fixedFixed an issue that could cause upgrades to become unowned when restarting -Fixed collisions on some buttons

Can you reach 60 seconds changes

addedNew:
addedAdded new main menu animations -Improved all icons with new ones -Modified multiple upgrades: -Impatient: 25% chance to skip a second -> 20% chance to skip a second -Rich: 2 coins every second -> 3 coins every second -Shortcut: restart with 1 second -> restart with 2 seconds -Reworked the mystery gift: No more percentages; now each drop is calculated based on a weight system. An item with a higher weight is more likely to be obtained when the gift is opened (example: [20 Weight]: +3 coins). -Increased the mystery gift price: 3 -> 5 -Reduced the mystery gift cooldown: 0.33s -> 0.25s -Modified all rewards from the mystery gift: -[20 Weight]: +3 coins -[18 Weight]: +5 coins -[15 Weight]: +7 coins -[8 Weight]: +1 second -[6 Weight]: +2 seconds -[1 Weight]: +4 seconds -Added new icons for boosts -Reworked boosts: Boosts can no longer be stacked infinitely and will cap at their maximum duration if purchased again. -Added a new boost: -Broken Watch: Cost: 500 coins. Duration: 60s. The timer progresses by increments of 2 instead of 1. -Modified and renamed the auto-gift boost: -Gift Frenzy: Cost: 200 coins. Duration: 60s. Automatically opens gifts for 3 coins instead of 5. -Removed the x2 speed and x3 speed boosts.
fixedFixed an issue that could cause upgrades to become unowned when restarting -Fixed collisions on some buttons

New:

-Added new main menu animations -Improved all icons with new ones -Modified multiple upgrades: -Impatient: 25% chance to skip a second -> 20% chance to skip a second -Rich: 2 coins every second -> 3 coins every second -Shortcut: restart with 1 second -> restart with 2 seconds -Reworked the mystery gift: No more percentages; now each drop is calculated based on a weight system. An item with a higher weight is more likely to be obtained when the gift is opened (example: [20 Weight]: +3 coins). -Increased the mystery gift price: 3 -> 5 -Reduced the mystery gift cooldown: 0.33s -> 0.25s -Modified all rewards from the mystery gift: -[20 Weight]: +3 coins -[18 Weight]: +5 coins -[15 Weight]: +7 coins -[8 Weight]: +1 second -[6 Weight]: +2 seconds -[1 Weight]: +4 seconds -Added new icons for boosts -Reworked boosts: Boosts can no longer be stacked infinitely and will cap at their maximum duration if purchased again. -Added a new boost: -Broken Watch: Cost: 500 coins.

Duration

60s. The timer progresses by increments of 2 instead of 1. -Modified and renamed the auto-gift boost: -Gift Frenzy: Cost: 200 coins.

Duration

60s. Automatically opens gifts for 3 coins instead of 5. -Removed the x2 speed and x3 speed boosts.

Fixes:

-Fixed an issue that could cause upgrades to become unowned when restarting -Fixed collisions on some buttons

Source

Steam News / 3 June 2026

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