In this update8
Full notes
Full Campsite Hustle! - Management Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Gameplay
- Store
- Balance
Campsite Hustle! - Management Simulator changes
Hey Campers! 🏕️
We have released first patch for Campsite Hustle! This one focuses mostly on the Snack Shack, but also includes a few useful UI, cleaning, trash balance, and map improvements.
Thank you for your continued feedback and support!
Snack Shack Fixes
Fixed an issue where products could not be sold at the Snack Shack stand.
Fixed an issue where assigning a worker while customers were already waiting in the Snack Shack queue could prevent the worker from serving them.
Fixed an issue where the order UI could fail to appear when a customer arrived at the service point while another customer was already being hovered.
Fixed an issue where Snack Shack sales did not give money.
Prevented the Snack Shack from being refilled while it is already full.
Added a new refill cost system that charges based on the missing amount instead of using a fixed refill cost.
Localization Improvements
Improved several localization texts.
Shop & Cleaning Fixes
Dirt will no longer spawn inside the shop when there are no customers, preventing it from blocking shelves, cash registers, and other placeable objects.
Trash Balance
Balanced the trash fill rate to make trash management feel more reasonable.
Map & UI Improvements
Added a map icon for the car dealer.
Added a warning message when trying to sleep before 10:00 PM in the player cabin or hotel.
Added “Saving...” text next to the spinning loading icon during autosaves.
We will keep working on more fixes, balancing changes, and quality-of-life improvements.
Thank you for playing Campsite Hustle!
Best regards,
Red Shore Games 🔥⛺
Source
Changelog.gg summarizes and formats this update. How we read updates.
