Full notes
Full Campfire with Cat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Campfire with Cat changes
<Enhanced Settings>
・After displaying the menu icon, it will now automatically disappear when the cursor moves away.
・The option “Make window circular when window frame is hidden” has been changed to “Make window circular when menu is hidden”.
・An option to hide the cat's mood icon has been added.
<Game Balance Adjustments>
The “time until the campfire goes out” has been shortened. Furthermore, The “time until it gets cold (and the cat wakes up) after the campfire goes out” has been extended. If an inactive window is active while the campfire is out, The “time until it gets cold (and the cat wakes up) after the campfire goes out” is significantly shortened.
(Intent of this adjustment)
・To reinforce the sense that the campfire equals work
・To reduce the chance of being interrupted by the cat during necessary thinking or tasks
・For players who find the sound of the campfire fading sufficient as a reminder, to create a timing where they can resume work without waking the cat
<Tutorial Clarity>
・Added a window operation tutorial to the initial startup popup.
・Added a window operation tutorial to the settings menu.
・Made the camera operation tutorial easier to follow.
・Adjusted the wording of the firewood gathering tutorial <Other>
Counts and burn times are now saved at regular intervals.
Other minor visual effects adjustments have been made.
Source
Changelog.gg summarizes and formats this update. How we read updates.
