Full notes
Full Call of Sentinels update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- UI and audio
Call of Sentinels changes
Today is a momentous day! Our game has finally been released in its full version. We've gathered a lot of feedback from players, watched streams, drawn conclusions, and now we present to you the release version.
What's new in the release version compared to early access:
- New element — Darkness; - New character and rebalancing of existing ones; - Improved balance of characters and enemies for more dynamic gameplay; - Twitch integration — streamers can now play together with their audience; - Final location; - New bosses and enemies; - Japanese language support; - New cutscenes; - New Steam achievements.
We invite you to dive into our game. We are confident that you will be satisfied!
We have prepared an exciting adventure for you in a colorful fantasy world. Epic battles with hordes of enemies and powerful bosses await you.
Game features:
- Unique immersive experience in picturesque, hand-drawn locations and engaging quests; - Two game modes: story mode and endless arena; - Global player leaderboard in "Endless Arena" mode; - Over 70 unique character skills with impressive special effects; - Numerous options for customizing characters and their abilities, making each playthrough unique.
Play now!
Source
Changelog.gg summarizes and formats this update. How we read updates.
