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Steam News23 January 20242y ago

Call of Sentinels has been updated — 0.3.2.3 is here!

Today's the day: 0.3.2.3 is now live! List of changes: • Added diffent control options: auto-attack and weapon activation not requiring to hold the button • Tutorial updated and rebalanced • No more issues with dialogue

Full notes

Full Call of Sentinels update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Performance
  • Gameplay
changedAdded diffent control options: auto-attack and weapon activation not requiring to hold the button • Tutorial updated and rebalanced • No more issues with dialogue text acting weird • Enemy AI improvemnts • CPU usage optimization • Changes been made to the first arena, the pacing is now faster • Some updates to upgrades that randomly attacks enemies with projectiles • All bosses rebalancing and tweaking • Visual improvents of explosion sites • All citizens have been dealt with promptly and effectively, whatever that means
changedPlease, have fun and leave your reviews! We are focused on QoL and gameplay improvements, and your feedback means a lot. Once again, good luck and have fun!

Call of Sentinels changes

changedAdded diffent control options: auto-attack and weapon activation not requiring to hold the button • Tutorial updated and rebalanced • No more issues with dialogue text acting weird • Enemy AI improvemnts • CPU usage optimization • Changes been made to the first arena, the pacing is now faster • Some updates to upgrades that randomly attacks enemies with projectiles • All bosses rebalancing and tweaking • Visual improvents of explosion sites • All citizens have been dealt with promptly and effectively, whatever that means
changedPlease, have fun and leave your reviews! We are focused on QoL and gameplay improvements, and your feedback means a lot. Once again, good luck and have fun!

Today's the day: 0.3.2.3 is now live!

List of changes:

• Added diffent control options: auto-attack and weapon activation not requiring to hold the button • Tutorial updated and rebalanced • No more issues with dialogue text acting weird • Enemy AI improvemnts • CPU usage optimization • Changes been made to the first arena, the pacing is now faster • Some updates to upgrades that randomly attacks enemies with projectiles • All bosses rebalancing and tweaking • Visual improvents of explosion sites • All citizens have been dealt with promptly and effectively, whatever that means

Please, have fun and leave your reviews! We are focused on QoL and gameplay improvements, and your feedback means a lot. Once again, good luck and have fun!

Source

Steam News / 23 January 2024

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