Full notes
Full Call of Heroes: Tower Defense update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Call of Heroes: Tower Defense changes
-Added game level options Easy/Normal/Hard/Insane (previous games saved as hard). -Added automatic ultimate button in gameplay settings. -Added time delay to sell or move tower. -Added info for amount of elixir gained from monsters in dungeon selection. -Added new quests. -Added loot with elixir spent on monsters that were not killed in the finish of lose sandbox mode matches. -Balanced dungeons 38 and 39. -Added 2 new items.
Source
Changelog.gg summarizes and formats this update. How we read updates.
