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Steam News24 May 20179y ago

5/11-5/23/17 - Updates

5/23/17 Featured Content and What’s New • Ken Jeong Voice Over Pack • CWL Personalization Pack - COD Champs General Fixes • Updated the Blind Eye perk challenge from “scorestreaks” to “weapon systems” as we have now mad

Full notes

Full Call of Duty®: Infinite Warfare update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixed5/23/17 Featured Content and What’s New • Ken Jeong Voice Over Pack • CWL Personalization Pack - COD Champs General Fixes • Updated the Blind Eye perk challenge from “scorestreaks” to “weapon systems” as we have now made this challenge possible by killing micro turrets • Gestures – all cosmetic gestures can now be performed while sprinting • Adjusted the Blackout Grenade to bring its power level and overall consistency closer to that of the Jammer Grenade • Gameplay audio for Defender and Uplink will occur in the Winner’s Circle, interrupting the Announcer’s End Game win/loss VO lines. This has been fixed • Fix for the Calling Card notification not disappearing after highlighting or equipping the GameBattles calling card • In splitscreen, captured Hardpoint colors would not show different colors with players on different teams. This has been fixed • After entering a prestige, the After Action Report for completing a match would display placeholder images and text for calling cards. This has been fixed • Fix for players being stuck on the “Purchasing Supply Drop” screen if they repurchase another drop while the loot ceremony screen is running in the background • Fixes for a few mouse and keyboard issues when accessing the Scorestreak Variants on PC • Fix for some calling cards not being displayed in the preview pane on the right • Fix for users unable to use the “Change-Up” passive for the legendary T.H.O.R. – Nimbus when using button layouts that use the “toggle aim down sight” setting 5/19/17 General Fixes • Adjusted the R-C8 – Meteor variant no longer deals mid-air fall damage (aside from the initial drop) when boosting in the air. Also fixed a bug where ground pounds for the Meteor were not always successfully activating • Fixed an issue that caused the Trinity Rocket side missiles to move too slowly • Various map fixes • Drone Package – Fuse: We now remove any disowned crates when the owner disconnects from the match. Also reduced the lifetime of the crate to 60 seconds • Uplink: Throwback – Added collision to bounce the drone back instead of resetting in 15 potential spots around the Press Box (areas where the player would be unable to reach the drone) • Adjusted the Synaptic sprint out fire times for the LMGs and Snipers to be in line with all other Rigs (time it takes to shoot the weapon when the fire button is pressed while sprinting) • Fix for an issue where assist scores would not add to scorestreak progress for the last kill in round based modes 5/16/17 General Fixes • Fix for a bug with the R-C8 that could possibly be exploitable • A few backend fixes 5/11/17 General Fixes • Fix for the final killcam banner at the bottom of the screen not properly displaying the name, color, and passive ability if a Scorestreak variant was used • Drone Package – Fuse: Increase in the earn cost required to unlock from 350 to 400 • Fix for Auger camo challenges not unlocking when completed • Various backend fixes and prep for upcoming in-game events

Call of Duty®: Infinite Warfare changes

fixed5/23/17 Featured Content and What’s New • Ken Jeong Voice Over Pack • CWL Personalization Pack - COD Champs General Fixes • Updated the Blind Eye perk challenge from “scorestreaks” to “weapon systems” as we have now made this challenge possible by killing micro turrets • Gestures – all cosmetic gestures can now be performed while sprinting • Adjusted the Blackout Grenade to bring its power level and overall consistency closer to that of the Jammer Grenade • Gameplay audio for Defender and Uplink will occur in the Winner’s Circle, interrupting the Announcer’s End Game win/loss VO lines. This has been fixed • Fix for the Calling Card notification not disappearing after highlighting or equipping the GameBattles calling card • In splitscreen, captured Hardpoint colors would not show different colors with players on different teams. This has been fixed • After entering a prestige, the After Action Report for completing a match would display placeholder images and text for calling cards. This has been fixed • Fix for players being stuck on the “Purchasing Supply Drop” screen if they repurchase another drop while the loot ceremony screen is running in the background • Fixes for a few mouse and keyboard issues when accessing the Scorestreak Variants on PC • Fix for some calling cards not being displayed in the preview pane on the right • Fix for users unable to use the “Change-Up” passive for the legendary T.H.O.R. – Nimbus when using button layouts that use the “toggle aim down sight” setting 5/19/17 General Fixes • Adjusted the R-C8 – Meteor variant no longer deals mid-air fall damage (aside from the initial drop) when boosting in the air. Also fixed a bug where ground pounds for the Meteor were not always successfully activating • Fixed an issue that caused the Trinity Rocket side missiles to move too slowly • Various map fixes • Drone Package – Fuse: We now remove any disowned crates when the owner disconnects from the match. Also reduced the lifetime of the crate to 60 seconds • Uplink: Throwback – Added collision to bounce the drone back instead of resetting in 15 potential spots around the Press Box (areas where the player would be unable to reach the drone) • Adjusted the Synaptic sprint out fire times for the LMGs and Snipers to be in line with all other Rigs (time it takes to shoot the weapon when the fire button is pressed while sprinting) • Fix for an issue where assist scores would not add to scorestreak progress for the last kill in round based modes 5/16/17 General Fixes • Fix for a bug with the R-C8 that could possibly be exploitable • A few backend fixes 5/11/17 General Fixes • Fix for the final killcam banner at the bottom of the screen not properly displaying the name, color, and passive ability if a Scorestreak variant was used • Drone Package – Fuse: Increase in the earn cost required to unlock from 350 to 400 • Fix for Auger camo challenges not unlocking when completed • Various backend fixes and prep for upcoming in-game events

5/23/17 Featured Content and What’s New • Ken Jeong Voice Over Pack • CWL Personalization Pack - COD Champs General Fixes • Updated the Blind Eye perk challenge from “scorestreaks” to “weapon systems” as we have now made this challenge possible by killing micro turrets • Gestures – all cosmetic gestures can now be performed while sprinting • Adjusted the Blackout Grenade to bring its power level and overall consistency closer to that of the Jammer Grenade • Gameplay audio for Defender and Uplink will occur in the Winner’s Circle, interrupting the Announcer’s End Game win/loss VO lines. This has been fixed • Fix for the Calling Card notification not disappearing after highlighting or equipping the GameBattles calling card • In splitscreen, captured Hardpoint colors would not show different colors with players on different teams. This has been fixed • After entering a prestige, the After Action Report for completing a match would display placeholder images and text for calling cards. This has been fixed • Fix for players being stuck on the “Purchasing Supply Drop” screen if they repurchase another drop while the loot ceremony screen is running in the background • Fixes for a few mouse and keyboard issues when accessing the Scorestreak Variants on PC • Fix for some calling cards not being displayed in the preview pane on the right • Fix for users unable to use the “Change-Up” passive for the legendary T.H.O.R. – Nimbus when using button layouts that use the “toggle aim down sight” setting 5/19/17 General Fixes • Adjusted the R-C8 – Meteor variant no longer deals mid-air fall damage (aside from the initial drop) when boosting in the air. Also fixed a bug where ground pounds for the Meteor were not always successfully activating • Fixed an issue that caused the Trinity Rocket side missiles to move too slowly • Various map fixes • Drone Package – Fuse: We now remove any disowned crates when the owner disconnects from the match. Also reduced the lifetime of the crate to 60 seconds • Uplink: Throwback – Added collision to bounce the drone back instead of resetting in 15 potential spots around the Press Box (areas where the player would be unable to reach the drone) • Adjusted the Synaptic sprint out fire times for the LMGs and Snipers to be in line with all other Rigs (time it takes to shoot the weapon when the fire button is pressed while sprinting) • Fix for an issue where assist scores would not add to scorestreak progress for the last kill in round based modes 5/16/17 General Fixes • Fix for a bug with the R-C8 that could possibly be exploitable • A few backend fixes 5/11/17 General Fixes • Fix for the final killcam banner at the bottom of the screen not properly displaying the name, color, and passive ability if a Scorestreak variant was used • Drone Package – Fuse: Increase in the earn cost required to unlock from 350 to 400 • Fix for Auger camo challenges not unlocking when completed • Various backend fixes and prep for upcoming in-game events

Source

Steam News / 24 May 2017

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