Full notes
Full Call of Duty®: Black Ops III update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Security
- Gameplay
- Balance
- Maps
Update 25 is now live! This patch features a weapon balance, bug fixes, optimizations, and a security update
MULTIPLAYER
General
General stability improvements across various game types.
Security update.
Weapon Tuning
XMC
Reduced reload speed.
Reduced bullet penetration.
Reduced ADS idle time after firing.
Reduced 3-hit and 5-hit kill ranges.
VMP
Reduced ADS bullet spread accuracy.
Reduced ADS recoil stability.
Reduced bullet penetration.
Reduced reload speeds.
HG 40
Improved 3-hit and 4-hit kill ranges.
ICR-1
Improved recoil reduction.
Improved 1-hit kill range in Hardcore.
Slight increase in damage to improve odds at a headshot kill.
Improved 4-hit kill range.
Improved sprint out speed.
Improved standing hip spread.
Galil
Improved reload speed.
Improved ADS transition speed.
FFAR
Improved reload speed.
Improved sprint in and sprint out speeds.
Improved ADS recoil.
R70 Ajax
Improved bullet penetration.
Improved ADS transition speed.
improved ADS recoil.
MX Garand
Improved fire rate.
Maps
Addressed various exploitable locations in Citadel and Redwood.
ZOMBIES
General
Fixed several exploits across various maps.
Source
Changelog.gg summarizes and formats this update. How we read updates.
