In this update3
Full notes
Full Call of Duty®: Black Ops III update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Server
- UI and audio
- Maps
- Gameplay
Call of Duty®: Black Ops III changes
Update 18 is now live! Unranked Dedicated Servers are now available in your Tools Library as well as the Black Ops III Remote Console Tool. You will also see a lot of new assets in the Mod Tools Additional Assets from the Campaign, Free Run and Zombies. Update 18 also includes bug fixes and a security update.
MOD TOOLS
Unranked Dedicated Servers and Remote Console tool for running your own dedicated servers with your favorite custom maps and mods
For more information and help getting started see the following, Unranked Dedicated Server Guide
Tons of new assets to use in your custom maps from Campaign, Zombies, Free Run and Dead Ops Arcade, including new lighting assets, VFX, audio examples, and more
Fixed issue where Zombies specials weapons had no audio in custom maps
Fixed ambient occlusion issue with custom maps
MULTIPLAYER
General
Unobtained Black Market weapons can now be previewed in Gunsmith and Create-a-Class
Bug Fixes
Fixed a number of User Interface issues that occurred within the media manager.
ZOMBIES
Bug Fixes
Resolved an exploit during the Totem Ritual part of the main EE in Shadows of Evil
Fixed a potential exploit with the Fan and Plane traps in Zetsubou no Shima
Revelations
Fixed an issue with Apothicon Mask that occurred at high rounds.
Summoning Key will no longer disappear after teleporting out of the Arena.
Added an animation to alert the player when a Mech Z spawns.
Addressed a fatal error that occurred when using the Apothicon Servant at high rounds.
Players are no longer able to use the Anywhere But Here GobbleGum during the Dark Arena Challenge, as it was causing issues.
Fixed a progression break that sometimes occurred when players picked up the Summoning Key.
Fixed high round exploits
Source
Changelog.gg summarizes and formats this update. How we read updates.
