HomeGamesUpdatesPricingMethodology
Steam News17 October 20169y ago

Update 17 - Patch Notes

Update 17 is now live! This patch features all new Black Market items, bug fixes, optimizations, an updated Mod Tools build and a security update **UPDATE --- We have pushed a hotfix for this issue, if you're still seei

In this update6

Full notes

Full Call of Duty®: Black Ops III update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes3 additions1 change0 removals
  • Security
  • Server
  • Gameplay
  • Fixes
  • Performance
  • Events
fixedUpdate 17 is now live! This patch features all new Black Market items, bug fixes, optimizations, an updated Mod Tools build and a security update*UPDATE --- We have pushed a hotfix for this issue, if you're still seeing an error, verify your Black Ops 3 game cache** There is a known issue with ZM maps in Mod Tools where new builds or rebuilds of the map in the Launcher will not function in game. We are working on releasing a fix to this asap. Lots of changes went into this update, the community feedback for Mod Tools has been excellent and we are making tons of fixes and additions from it. Here are some specific changes from the update,
addedGeneralAdded mod name to server information in server browser
addedGeneralAdded tag selector to Launcher publish tool
fixedBug FixesFixed issue where the Server Name or Map Name could wrap into the next row of the server browser if the name was too long
fixedBug FixesFixed missing localized strings
addedOptimizationsOngoing improvements to overall game stability and network performance: Identified and eliminated various behind-the-scenes errors which contributed to in-game hitching Streamlined the way textures load into the match to improve streaming performance and reduce hitching Added additional logging to assist with debugging difficult-to-reproduce hitching reported by community members

Call of Duty®: Black Ops III changes

fixed*UPDATE --- We have pushed a hotfix for this issue, if you're still seeing an error, verify your Black Ops 3 game cache** There is a known issue with ZM maps in Mod Tools where new builds or rebuilds of the map in the Launcher will not function in game. We are working on releasing a fix to this asap. Lots of changes went into this update, the community feedback for Mod Tools has been excellent and we are making tons of fixes and additions from it. Here are some specific changes from the update,
addedAdded mod name to server information in server browser
addedAdded tag selector to Launcher publish tool
fixedFixed issue where the Server Name or Map Name could wrap into the next row of the server browser if the name was too long
fixedFixed missing localized strings

Update 17 is now live! This patch features all new Black Market items, bug fixes, optimizations, an updated Mod Tools build and a security update

**UPDATE --- We have pushed a hotfix for this issue, if you're still seeing an error, verify your Black Ops 3 game cache** There is a known issue with ZM maps in Mod Tools where new builds or rebuilds of the map in the Launcher will not function in game. We are working on releasing a fix to this asap. Lots of changes went into this update, the community feedback for Mod Tools has been excellent and we are making tons of fixes and additions from it. Here are some specific changes from the update,

MOD TOOLS

General

  • Added mod name to server information in server browser

  • Filters now include filtering by mod and keywords

  • Added tag selector to Launcher publish tool

Bug Fixes

  • Fixed issue where the Server Name or Map Name could wrap into the next row of the server browser if the name was too long

  • Fixed missing localized strings

MULTIPLAYER

Optimizations

  • Ongoing improvements to overall game stability and network performance:

    • Identified and eliminated various behind-the-scenes errors which contributed to in-game hitching

    • Streamlined the way textures load into the match to improve streaming performance and reduce hitching

    • Added additional logging to assist with debugging difficult-to-reproduce hitching reported by community members

Bug Fixes

  • Black Market

    • Addressed an issue where certain pop-ups appeared incorrectly appeared.

  • Gameplay

    • Fixed issue on Rupture where the Wraith Scorestreaks would not target enemy Manticores

ZOMBIES

Bug Fixes

General

  • Fixed a rare bug where players would spawn into a Zombies match with a white screen

Revelations

  • Improved stability with splitscreen matches on Revelations

  • Addressed an issue which caused a fatal error at high rounds

  • Fixed a fatal error associated with the Lightning Dark Arena challenge

  • Fixed an issue where players were unable to interact with the Keeper Protector Altar

  • Resolved issues where players would die when standing in specific locations in the map

  • Fixed various map exploits associated with the low gravity section in the Undercroft

  • Fixed an issue where the DG-4 would fail to recharge

  • Fixed an issue with picking up the Summoning Key while a Pack-a-Punched weapon is equipped

Source

Steam News / 17 October 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.