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Steam News3 March 201610y ago

Update & new feature

Hey guys, Here is a new update with minors fixes throughout the game but more important we improved the save system !

Full notes

Full Californium update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys, Here is a new update with minors fixes throughout the game but more important we improved the save system ! Here is the changelog for this one : # fix elevators that did not move (lazy guys) # fix an error in chapter 6 preventing from ending the game # fix keystroke sounds were not correctly loaded depending on the loaded world # fix memory footprint has been consequently improved # fix improved colliders (chapter 1, 2 and 3) # added save system: continue now catches how many anomalies you discovered and how far you went through the narration # added warning message when launching new game or selecting chapters as it will override your current save Thank you all for your support and feedback

What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedHey guys, Here is a new update with minors fixes throughout the game but more important we improved the save system ! Here is the changelog for this one : # fix elevators that did not move (lazy guys) # fix an error in chapter 6 preventing from ending the game # fix keystroke sounds were not correctly loaded depending on the loaded world # fix memory footprint has been consequently improved # fix improved colliders (chapter 1, 2 and 3) # added save system: continue now catches how many anomalies you discovered and how far you went through the narration # added warning message when launching new game or selecting chapters as it will override your current save Thank you all for your support and feedback

Californium changes

addedHey guys, Here is a new update with minors fixes throughout the game but more important we improved the save system ! Here is the changelog for this one : # fix elevators that did not move (lazy guys) # fix an error in chapter 6 preventing from ending the game # fix keystroke sounds were not correctly loaded depending on the loaded world # fix memory footprint has been consequently improved # fix improved colliders (chapter 1, 2 and 3) # added save system: continue now catches how many anomalies you discovered and how far you went through the narration # added warning message when launching new game or selecting chapters as it will override your current save Thank you all for your support and feedback

Source

Steam News / 3 March 2016

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