HomeGamesUpdatesPricingMethodology
Steam News17 April 20262mo ago

⚡️More action in Threshold!

In the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.

In this update1

Full notes

Full Caliber update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Balance
changedIn the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.

Caliber changes

changedIn the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.

In the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.

Besides, you won’t have to run to the nearest ammo box after a respawn.

Learn more in the article.

Source

Steam News / 17 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.