In this update1
Full notes
Full Caliber update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
- Balance
changedIn the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.
Caliber changes
changedIn the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.
In the 1.4.0 update, we’ll rework some mechanics in the mode, so it will become more dynamic. Respawn will be faster at the beginning, and the price of mistakes will be higher at the end of battles.
Besides, you won’t have to run to the nearest ammo box after a respawn.
Learn more in the article.
Source
Changelog.gg summarizes and formats this update. How we read updates.
