In this update1
Full notes
Full Caliber update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Caliber changes
VROOM-VROOM-VROOM!!!
Be ready to burn your tires while drifting away through hot Karkhadian streets, frosty hairpin turns of Isverden, and muddy off-road areas of Zalessye.
We’re glad to announce that we’re developing a new game in Caliber’s universe: Karkhadian Drift.
No sports cars and official race tracks—just pure drive, makeshift tuning, unique vehicles, and adrenaline races.
Main features:
Tracks of Karkhad, Zalessye, and the Isverden Archipelago reconstructed by hand.
More than three types of vehicles—rusty but not useless.
Deep customization. Want to place Buddy on a roof? An adhesive tape is all yours.
Story campaign: you begin as an ordinary bot and try to beat the legendary street racer—Isaac Delgado.
Each race brings you Credits which you can spend in the Supply Center.
We will announce a release date once the game is ready.
Source
Changelog.gg summarizes and formats this update. How we read updates.
