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Steam News19 February 201610y ago

Caffeine - Episode One Update Plan

Hello there, As promised I am here writing this out tonight! While there are a few people that do like the game so far, I can see there are some problems with Episode One in it's current state a few things also did not

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Full Caffeine update

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Hello there, As promised I am here writing this out tonight! While there are a few people that do like the game so far, I can see there are some problems with Episode One in it's current state a few things also did not turn out exactly as good as they could have in the game. I have been working hard behind the scenes slowly re-writing a heap of the games underlying systems and plan to flesh out areas which seem to have been neglected in the caffeine ridden world in the coming months with multiple updates to the game. I will be posting once a week here about the progress and any upcoming content to be added to the game. While there isn't a huge amount to show yet (most of it so far has been behind the scenes) I can reveal that so far these re-writes along with a newer engine version have boosted Caffeine's frame-rate by almost double which i think is great news! I will be pushing this optimization out in the next couple of weeks and will be sure to make a fuss once it goes live. Anyway thanks for your support and patience towards a lowly part time one man dev :) Cheers Dylan

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  • Performance
addedHello there, As promised I am here writing this out tonight! While there are a few people that do like the game so far, I can see there are some problems with Episode One in it's current state a few things also did not turn out exactly as good as they could have in the game. I have been working hard behind the scenes slowly re-writing a heap of the games underlying systems and plan to flesh out areas which seem to have been neglected in the caffeine ridden world in the coming months with multiple updates to the game. I will be posting once a week here about the progress and any upcoming content to be added to the game. While there isn't a huge amount to show yet (most of it so far has been behind the scenes) I can reveal that so far these re-writes along with a newer engine version have boosted Caffeine's frame-rate by almost double which i think is great news! I will be pushing this optimization out in the next couple of weeks and will be sure to make a fuss once it goes live. Anyway thanks for your support and patience towards a lowly part time one man dev :) Cheers Dylan

Source

Steam News / 19 February 2016

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