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Steam News19 November 201510y ago

Caffeine - Episode One - Update v118 for Windows

Patch Notes Fixed missing geometry in multiple areas. Now using Unreal Engine 4.10. Fairly large performance gain across the board. Fixed Vsync setting. Reduced draw calls in Level 6 & 7 to prepare for full VR support.

Full notes

Full Caffeine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Fixes
  • Performance
  • Gameplay
  • Compatibility
fixedPatch NotesFixed missing geometry in multiple areas.
changedPatch NotesFairly large performance gain across the board.
fixedPatch NotesFixed Vsync setting.
changedPatch NotesReduced draw calls in Level 6 & 7 to prepare for full VR support.
addedPatch NotesAdded and invert look option.
fixedPatch NotesFixed issue where game would not start in Linux (missing executable)

Caffeine changes

fixedFixed missing geometry in multiple areas.
changedFairly large performance gain across the board.
fixedFixed Vsync setting.
changedReduced draw calls in Level 6 & 7 to prepare for full VR support.
addedAdded and invert look option.

Patch Notes

Fixed missing geometry in multiple areas.

Now using Unreal Engine 4.10.

Fairly large performance gain across the board.

Fixed Vsync setting.

Reduced draw calls in Level 6 & 7 to prepare for full VR support.

Added and invert look option.

Fixed issue where game would not start in Linux (missing executable)

Optimized various areas.

Replaced some reflection actors with ambient cubemap setups to increase performance.

Source

Steam News / 19 November 2015

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