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Steam News2 November 201510y ago

Caffeine - Episode One - Update v116 for Windows

Hey there Caffeine fans! Everything is in a bit of a mess as I just got back from a week at GCAP / PAX Australia. But I do have a small patch for you today which mainly focuses on background performance.

Full notes

Full Caffeine update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there Caffeine fans! Everything is in a bit of a mess as I just got back from a week at GCAP / PAX Australia. But I do have a small patch for you today which mainly focuses on background performance.

What changed

0 fixes1 addition3 changes0 removals
  • Performance
  • Compatibility
  • Gameplay
changedHey there Caffeine fans! Everything is in a bit of a mess as I just got back from a week at GCAP / PAX Australia. But I do have a small patch for you today which mainly focuses on background performance.
changedNotesMassively reduced draw calls in the first level to prepare for full VR compatibility.
changedNotesTweaked menu fonts.
addedNotesAdded the beginnings of controller menu support.

Caffeine changes

changedHey there Caffeine fans! Everything is in a bit of a mess as I just got back from a week at GCAP / PAX Australia. But I do have a small patch for you today which mainly focuses on background performance.
changedMassively reduced draw calls in the first level to prepare for full VR compatibility.
changedTweaked menu fonts.
addedAdded the beginnings of controller menu support.

Notes

Massively reduced draw calls in the first level to prepare for full VR compatibility.

Tweaked menu fonts.

Added the beginnings of controller menu support.

Source

Steam News / 2 November 2015

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