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Steam News11 October 201510y ago

Caffeine - Episode One - Update v110

The v110 update for Caffeine - Episode One has been released today for Windows and Linux platforms.

Full notes

Full Caffeine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions6 changes1 removal
  • Compatibility
  • Performance
  • Gameplay
  • Fixes
changedThe v110 update for Caffeine - Episode One has been released today for Windows and Linux platforms. A patch for the Mac platform will be released later this week due to an ongoing platform specific issue with newer versions of OSX. Thanks to everyone who has been working with me by sending in bug reports and suggestions, your help has been invaluable.
removedNotesIf you experience low performance give disabled shadows a try, with this patch it still looks great but will give a 50% fps increase.
changedNotesOn Windows 10 launching the DirectX 12 version of the game now performs smoother with the newest AMD & Nvidia beta drivers
changedNotesIf you are still getting any crashes please email support@incandescentimaging.net
changedFixedOptimized shadow casting lights
fixedFixedFixed sun light leaking when shadows were disabled (Game now looks great even without shadows!)

Caffeine changes

changedThe v110 update for Caffeine - Episode One has been released today for Windows and Linux platforms. A patch for the Mac platform will be released later this week due to an ongoing platform specific issue with newer versions of OSX. Thanks to everyone who has been working with me by sending in bug reports and suggestions, your help has been invaluable.
removedIf you experience low performance give disabled shadows a try, with this patch it still looks great but will give a 50% fps increase.
changedOn Windows 10 launching the DirectX 12 version of the game now performs smoother with the newest AMD & Nvidia beta drivers
changedIf you are still getting any crashes please email support@incandescentimaging.net
changedOptimized shadow casting lights

The v110 update for Caffeine - Episode One has been released today for Windows and Linux platforms. A patch for the Mac platform will be released later this week due to an ongoing platform specific issue with newer versions of OSX. Thanks to everyone who has been working with me by sending in bug reports and suggestions, your help has been invaluable.

Update v110

Notes

If you experience low performance give disabled shadows a try, with this patch it still looks great but will give a 50% fps increase.

On Windows 10 launching the DirectX 12 version of the game now performs smoother with the newest AMD & Nvidia beta drivers

If you are still getting any crashes please email support@incandescentimaging.net

Fixed

Optimized shadow casting lights

Fixed sun light leaking when shadows were disabled (Game now looks great even without shadows!)

Updated to 4.9.2 engine base

Fixed some objects being culled before they were off screen

Fixed all known physics bugs

Fixed the player being thrown out of the elevator into space

Fixed shadow settings being reset when getting a checkpoint

Default settings on first run are now much better optimized with a 50% performance increase compared to the original defaults.

Added

Opened up two rooms on level seven

Airlock on level five

Torch that does not break after 15 seconds

Source

Steam News / 11 October 2015

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