In this update3
Full notes
Full Cafemart Simulator update
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What changed
- Gameplay
- UI and audio
- Compatibility
- Server
- Fixes
Cafemart Simulator changes
Changelog
Improvements
Shelves can now hold more items, there will always be at least two rows of items, even for smaller ones.
USD banknotes and coins now have correct denominations corresponding to reality.
All coins of all currencies now have the correct texture.
Increased the resolution of banknote textures, making them easier to distinguish.
The highest denomination banknote is no longer useless, as customers can now pay with an even higher-value banknote.
At the end of the day, all items held in your hands are now removed.
Throwing items into the trash now discards all items in hand, not just one.
When placing an item from your hands onto a shelf, the last picked-up item is placed first, as expected, allowing you to easily return the last grabbed item if you picked up the wrong one by mistake.
Added an "Unstuck" button to the menu in case your character gets stuck behind a wall.
Added support for displays with resolutions lower and higher than Full HD. The interface now scales correctly.
Fixes
The coffee machine now works correctly in multiplayer, not just for the server host.
Fixed a bug where items could sometimes remain on the floor in a single spot and couldn't be picked up.
Source
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