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Steam News10 September 201510y ago

Update #19 (Build 68)

Hey! Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game.

Full notes

Full CaesarIA update

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Repeated intro

Hey! Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game. Let's go straight to business: - Fixed full-screen mode for resolutions bigger than Full HD; - Fixed crashing while trying to load corrupted BMP/PNG textures; - Fixed crashing while trying to load corrupted WAV files (for Linux/Mac); - Fixed mouse pointer focusing in Windowed mode (for Mac); - Fixed video modes loading for Linux; - Fixed mouse pointer movement in Construction mode when keyboard keys are pressed at the same time; - Fixed accidental double click in Demolition mode; - Fixed a lot of crashes by tuning OpenGL context creation (for Mac and Android); - Fixed full-screen anti-aliasing; - Fixed full-screen launch for Linux after getting focus; - Fixed several crashes while processing keyboard presses in different circumstances (for Lunix and Windows); - Fixed mouse pointer position resetting in full-screen mode (for Mac); - Fixed RMB click processing for Mac; - Fixed OpenGL context focusing after switching to Home Screen on Android; - Fixed crashing after selecting the point of Legion patrolling; - Fixed incorrect calculation of enemies in your city which led to citizens' migration slowing down; - Fixed black & white screenshots saving; - Fixed incorrect calculation of culture level in cities with Oracles; - Fixed reducing crime bug when unhappy citizens appear in your city; - Fixed loading configurations of urban services; - Fixed incorrect counting of legions on the march, if one of the legions is of low morale; - Fixed crashing when some buildings are being built on the ruins of another; - Fixed roadblocks availability during missions; - Fixed position offset in the construction of docks; - Fixed slow game saving; - Fixed configuration switch between the new graphics and C3 graphics; - Fixed a rare crash when running in offline mode; - Fixed mistakes in calculation of costs / income in Adviser on Finance window; - Fixed counting working schools for the report of Adviser on education; - Fixed reduction of discontent in the city when a mugger appers; - Fixed appearance of animals on water tiles; - Fixed sound overdrive on Linux, if another pulseaudio device is being used; + Added textures for 5-6 levels of Homes and Hospitals; + Added new soundtrack by Kevin McLeod; * Improved textures rendering system accelerating rendering of elements of the game; * Improved objects selection on the map; * Festival history added for correct calculation of a new festival influence. A lot of improvements were done and a lot are on their way, meanwhile, don't hesitate to tell us if you spot something like a bug or a crash or anything else. And of course any help is appreciated and welcome. Thank all of you. - Team Caesaria

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHey! Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game. Let's go straight to business: - Fixed full-screen mode for resolutions bigger than Full HD; - Fixed crashing while trying to load corrupted BMP/PNG textures; - Fixed crashing while trying to load corrupted WAV files (for Linux/Mac); - Fixed mouse pointer focusing in Windowed mode (for Mac); - Fixed video modes loading for Linux; - Fixed mouse pointer movement in Construction mode when keyboard keys are pressed at the same time; - Fixed accidental double click in Demolition mode; - Fixed a lot of crashes by tuning OpenGL context creation (for Mac and Android); - Fixed full-screen anti-aliasing; - Fixed full-screen launch for Linux after getting focus; - Fixed several crashes while processing keyboard presses in different circumstances (for Lunix and Windows); - Fixed mouse pointer position resetting in full-screen mode (for Mac); - Fixed RMB click processing for Mac; - Fixed OpenGL context focusing after switching to Home Screen on Android; - Fixed crashing after selecting the point of Legion patrolling; - Fixed incorrect calculation of enemies in your city which led to citizens' migration slowing down; - Fixed black & white screenshots saving; - Fixed incorrect calculation of culture level in cities with Oracles; - Fixed reducing crime bug when unhappy citizens appear in your city; - Fixed loading configurations of urban services; - Fixed incorrect counting of legions on the march, if one of the legions is of low morale; - Fixed crashing when some buildings are being built on the ruins of another; - Fixed roadblocks availability during missions; - Fixed position offset in the construction of docks; - Fixed slow game saving; - Fixed configuration switch between the new graphics and C3 graphics; - Fixed a rare crash when running in offline mode; - Fixed mistakes in calculation of costs / income in Adviser on Finance window; - Fixed counting working schools for the report of Adviser on education; - Fixed reduction of discontent in the city when a mugger appers; - Fixed appearance of animals on water tiles; - Fixed sound overdrive on Linux, if another pulseaudio device is being used; + Added textures for 5-6 levels of Homes and Hospitals; + Added new soundtrack by Kevin McLeod; * Improved textures rendering system accelerating rendering of elements of the game; * Improved objects selection on the map; * Festival history added for correct calculation of a new festival influence. A lot of improvements were done and a lot are on their way, meanwhile, don't hesitate to tell us if you spot something like a bug or a crash or anything else. And of course any help is appreciated and welcome. Thank all of you. - Team Caesaria

CaesarIA changes

fixedHey! Here we go with another big update which mostly contains stability fixes + a couple updates of the content of the game. Let's go straight to business: - Fixed full-screen mode for resolutions bigger than Full HD; - Fixed crashing while trying to load corrupted BMP/PNG textures; - Fixed crashing while trying to load corrupted WAV files (for Linux/Mac); - Fixed mouse pointer focusing in Windowed mode (for Mac); - Fixed video modes loading for Linux; - Fixed mouse pointer movement in Construction mode when keyboard keys are pressed at the same time; - Fixed accidental double click in Demolition mode; - Fixed a lot of crashes by tuning OpenGL context creation (for Mac and Android); - Fixed full-screen anti-aliasing; - Fixed full-screen launch for Linux after getting focus; - Fixed several crashes while processing keyboard presses in different circumstances (for Lunix and Windows); - Fixed mouse pointer position resetting in full-screen mode (for Mac); - Fixed RMB click processing for Mac; - Fixed OpenGL context focusing after switching to Home Screen on Android; - Fixed crashing after selecting the point of Legion patrolling; - Fixed incorrect calculation of enemies in your city which led to citizens' migration slowing down; - Fixed black & white screenshots saving; - Fixed incorrect calculation of culture level in cities with Oracles; - Fixed reducing crime bug when unhappy citizens appear in your city; - Fixed loading configurations of urban services; - Fixed incorrect counting of legions on the march, if one of the legions is of low morale; - Fixed crashing when some buildings are being built on the ruins of another; - Fixed roadblocks availability during missions; - Fixed position offset in the construction of docks; - Fixed slow game saving; - Fixed configuration switch between the new graphics and C3 graphics; - Fixed a rare crash when running in offline mode; - Fixed mistakes in calculation of costs / income in Adviser on Finance window; - Fixed counting working schools for the report of Adviser on education; - Fixed reduction of discontent in the city when a mugger appers; - Fixed appearance of animals on water tiles; - Fixed sound overdrive on Linux, if another pulseaudio device is being used; + Added textures for 5-6 levels of Homes and Hospitals; + Added new soundtrack by Kevin McLeod; * Improved textures rendering system accelerating rendering of elements of the game; * Improved objects selection on the map; * Festival history added for correct calculation of a new festival influence. A lot of improvements were done and a lot are on their way, meanwhile, don't hesitate to tell us if you spot something like a bug or a crash or anything else. And of course any help is appreciated and welcome. Thank all of you. - Team Caesaria

Source

Steam News / 10 September 2015

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