HomeGamesUpdatesPricingMethodology
Steam News1 August 20232y ago

Update contents and future policies

We have updated based on the opinions and bug reports received from players. If you do not update your game to the latest version, you will not be able to find your opponents.

Full notes

Full Cabin of Shadows Dueling Impostors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
changedWe have updated based on the opinions and bug reports received from players. If you do not update your game to the latest version, you will not be able to find your opponents.
fixedUpdate - Added indication of specific role ratios. - Fixed role appearance ratio. - The amount of souls is now reduced by 2 points if both players are human or both players are werewolves and are defeated. - Adjustment of experience gained at the end of a match. - Fixed a problem in which werewolves appeared too frequently in the game. - Fixed a bug where the UI disappeared after an error message.
changedWe do not want this game to be a competitive game where you can only win or lose or cheat your opponent. We want to keep a balance where players have to cooperate with each other first, but at the same time, they have to be skeptical that the other player might be a werewolf. In order to achieve this, the probability of werewolves appearing is very important, but due to a glitch in the current version, werewolves are more likely to appear than expected. We are planning to update the game today to correct this situation.
changedAt the same time, we will also change the amount of souls reduced in the total takeover rule from -1 to -2 when a player fails in a situation where cooperation between humans or werewolves is required. This is a balance adjustment to make players more aware of cooperation rather than competition. We hope you understand our policy.
changedWe will continue to brush up the balance of the game so that it will be a good mix of cooperation and competition. We will announce on Twitter and Discord when we have decided on the modification policy.

Cabin of Shadows Dueling Impostors changes

changedWe have updated based on the opinions and bug reports received from players. If you do not update your game to the latest version, you will not be able to find your opponents.
fixedUpdate - Added indication of specific role ratios. - Fixed role appearance ratio. - The amount of souls is now reduced by 2 points if both players are human or both players are werewolves and are defeated. - Adjustment of experience gained at the end of a match. - Fixed a problem in which werewolves appeared too frequently in the game. - Fixed a bug where the UI disappeared after an error message.
changedWe do not want this game to be a competitive game where you can only win or lose or cheat your opponent. We want to keep a balance where players have to cooperate with each other first, but at the same time, they have to be skeptical that the other player might be a werewolf. In order to achieve this, the probability of werewolves appearing is very important, but due to a glitch in the current version, werewolves are more likely to appear than expected. We are planning to update the game today to correct this situation.
changedAt the same time, we will also change the amount of souls reduced in the total takeover rule from -1 to -2 when a player fails in a situation where cooperation between humans or werewolves is required. This is a balance adjustment to make players more aware of cooperation rather than competition. We hope you understand our policy.
changedWe will continue to brush up the balance of the game so that it will be a good mix of cooperation and competition. We will announce on Twitter and Discord when we have decided on the modification policy.

We have updated based on the opinions and bug reports received from players. If you do not update your game to the latest version, you will not be able to find your opponents.

Update - Added indication of specific role ratios. - Fixed role appearance ratio. - The amount of souls is now reduced by 2 points if both players are human or both players are werewolves and are defeated. - Adjustment of experience gained at the end of a match. - Fixed a problem in which werewolves appeared too frequently in the game. - Fixed a bug where the UI disappeared after an error message.

After the release of this game, we have received feedback from many people regarding this game, and some have pointed out its breakdown as a competitive game. We apologize for the anxiety and inconvenience this has caused. I would like to explain our future update policy.

We do not want this game to be a competitive game where you can only win or lose or cheat your opponent. We want to keep a balance where players have to cooperate with each other first, but at the same time, they have to be skeptical that the other player might be a werewolf. In order to achieve this, the probability of werewolves appearing is very important, but due to a glitch in the current version, werewolves are more likely to appear than expected. We are planning to update the game today to correct this situation.

At the same time, we will also change the amount of souls reduced in the total takeover rule from -1 to -2 when a player fails in a situation where cooperation between humans or werewolves is required. This is a balance adjustment to make players more aware of cooperation rather than competition. We hope you understand our policy.

We will continue to brush up the balance of the game so that it will be a good mix of cooperation and competition. We will announce on Twitter and Discord when we have decided on the modification policy.

Source

Steam News / 1 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.