Full notes
Full C:\raft update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Balance
- Gameplay
- UI and audio
C:\raft changes
Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.
Bugfixes
Fix amount of HP for hired allies (will only affect new hires)
Fix HP recovery in dungeons for all allies including hired monsters
Fix spell recovery and charge amount display
Fix hovering over items causing the game to crash
Fix inconsistencies in item records between UI submenus
Hired allies no longer start in a send off state when resuming from a save game
Spells now recover when returning from a dungeon
Changes
New dice graphics for better legibility in combat
All resources count as loot according to the counter now per floor
Items no longer expire into new items, as this was a barely explored feature
Source
Changelog.gg summarizes and formats this update. How we read updates.
