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Steam News9 December 20178y ago

Changelog 2017.12.08

Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.

Full notes

Full C:\raft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions2 changes1 removal
  • Performance
  • Balance
  • Gameplay
  • UI and audio
changedSome changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.
fixedBugfixesFix amount of HP for hired allies (will only affect new hires)
fixedBugfixesFix HP recovery in dungeons for all allies including hired monsters
fixedBugfixesFix spell recovery and charge amount display
fixedBugfixesFix hovering over items causing the game to crash
fixedBugfixesFix inconsistencies in item records between UI submenus

C:\raft changes

changedSome changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.
fixedFix amount of HP for hired allies (will only affect new hires)
fixedFix HP recovery in dungeons for all allies including hired monsters
fixedFix spell recovery and charge amount display
fixedFix hovering over items causing the game to crash

Some changes are landing today that I forgot to push before. Should generally improve stability and fix minor issues.

Bugfixes

  • Fix amount of HP for hired allies (will only affect new hires)

  • Fix HP recovery in dungeons for all allies including hired monsters

  • Fix spell recovery and charge amount display

  • Fix hovering over items causing the game to crash

  • Fix inconsistencies in item records between UI submenus

  • Hired allies no longer start in a send off state when resuming from a save game

  • Spells now recover when returning from a dungeon

Changes

  • New dice graphics for better legibility in combat

  • All resources count as loot according to the counter now per floor

  • Items no longer expire into new items, as this was a barely explored feature

Source

Steam News / 9 December 2017

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