What changed
2 fixes1 addition2 changes0 removals
- Gameplay
- UI and audio
- Performance
- Fixes
addedAdded option in menu to toggle "Time Trial Mode"
changedNote: While time trial mode is active, you will not continue to the next level, instead, completing a level will instead instantly restart the level. This should make trying to beat your best score on a specific level much more seamless. This option can be toggled in the options menu, or by pressing Q while in game.
changedThis is just an inital update and will be tweaked and updated based on the communities feedback
fixedFixed crash relating to ghost when restarting a level
fixedNote: This is being flagged as a "potential fix" as I've been unable to replicate the issue myself before or after the patch but I believe this is fixed now.
BUZZ changes
addedAdded option in menu to toggle "Time Trial Mode"
changedNote: While time trial mode is active, you will not continue to the next level, instead, completing a level will instead instantly restart the level. This should make trying to beat your best score on a specific level much more seamless. This option can be toggled in the options menu, or by pressing Q while in game.
changedThis is just an inital update and will be tweaked and updated based on the communities feedback
fixedFixed crash relating to ghost when restarting a level
fixedNote: This is being flagged as a "potential fix" as I've been unable to replicate the issue myself before or after the patch but I believe this is fixed now.
Patch Notes
Additions
Added option in menu to toggle "Time Trial Mode"
Note: While time trial mode is active, you will not continue to the next level, instead, completing a level will instead instantly restart the level. This should make trying to beat your best score on a specific level much more seamless. This option can be toggled in the options menu, or by pressing Q while in game.
This is just an inital update and will be tweaked and updated based on the communities feedback
Potential Fixes
Fixed crash relating to ghost when restarting a level
Note: This is being flagged as a "potential fix" as I've been unable to replicate the issue myself before or after the patch but I believe this is fixed now.
Thanks again for all the feedback and bug reports.
Cheers, - Marty