In this update2
Full notes
Full BUTLER GUILLOTINE update
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What changed
- Gameplay
BUTLER GUILLOTINE changes
It has already been a month since release ?
Zang.
Was planning on making more bugfix patches but like, there seems to not be many of them ? This is not how a game release is supposed to go but hey, not gonna hear me complain. Instead, let's talk about the future, a lil roadmap-type thing.
Quality of life: Mostly for pacing's sake, it is possible to get stuck in some places longer than intended, and clearing up minor jank. Adding save states to clear up significant progress loss on specific sequences.
Accessibility: Most of it will be grouped in a single patch, adding options for epileptic users, that sorta stuff.
NG+: Small features to facilitate replays, like skipping cinematics.
DLC: Butler Guillotine is a self-contained game, no new story content is planned, but showing behind-the-scenes content in a fun way is in the plans, and will be released once it's ready as Free DLC.
Reception has literally been 100% positive so far, and the kind words I've been receiving here and on social media mean a ton, I really wanna give something back a bit later down the line.
Source
Changelog.gg summarizes and formats this update. How we read updates.
