In this update7
Full notes
Full Buster Breaks Out update
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What changed
- Events
- Gameplay
- Balance
- Security
- UI and audio
- Fixes
Buster Breaks Out changes
Hello balls!
With this update, characters now have 3 challenges each. I've also added a new unique mechanic to each existing and new challenge. In addition to the two new challenges, there are three new corresponding items to unlock, and weekly runs can now incorporate these new mechanics.
If you've already completed some of the challenges, I'd encourage you to play them again to see what's changed (I won't reset progress).
Hope you enjoy! :)
New Ball Upgrades
Added Stink Ball.
New Features
Added new challenge for Richie, Bally, and Ballmanheimer.
Added unique mechanics for all existing challenges.
Added weekly run modifiers.
Fire and freeze now spread to adjacent Swamp blocks.
Added Onion item.
Added Piggy Bank item.
Added Gelatinous Cube item.
Balance
Swamp block bonus points: 10 -> 5.
Richie security goal multipliers: [0.20, 0.35, 0.45, 0.55, 0.80] -> [0.15, 0.25, 0.35, 0.45, 0.65].
Gameplay
Frog Ball can now spawn micro balls when hitting Swamp blocks.
Piercing and block-overlap handling is more reliable at high speeds.
Chain blocks now handle penetrating hits more consistently.
UI/UX
Updated many particles effects.
Added challenge summaries and clearer challenge description formatting.
Added controls to change character while in the Challenge menu.
Updated run end screen.
Added new visuals for ball bounce count.
Bug Fixes
Piercing and block-overlap handling is more reliable across framerates.
Fixed monitor block textures not updating correctly in some cases.
Fixed default character animation during boss fights.
Fix frog mini balls spawning with tongue.
Other bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
