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Steam News23 April 20262mo ago

Early Access 1.5.3

Ball Balance Glutton Ball: Now consumes every ball that would be created (not just mini balls) and instantly expires them. Multiplier bonus per consumed ball lowered from [c][0.25, 0.35, 0.45][/c] → [c][0.1, 0.2, 0.

In this update4

Full notes

Full Buster Breaks Out update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Events
changedBall BalanceGlutton Ball : Now consumes every ball that would be created (not just mini balls) and instantly expires them. Multiplier bonus per consumed ball lowered from [c][0.25, 0.35, 0.45][/c] → [c][0.1, 0.2, 0.3][/c], and micro ball bonus from [c][0.15, 0.2, 0.25][/c] → [c][0.05, 0.1, 0.15][/c].
changedGameplay AdjustmentsUpgrade sell refund ratio increased from [c]0.5[/c] → [c]0.75[/c].
changedGameplay AdjustmentsRarity weights adjusted: Uncommon [c]0.6[/c] → [c]0.7[/c], Rare [c]0.4[/c] → [c]0.5[/c].
addedUI/UXAdded am upgrade display shown on the level-up panel.
fixedBug FixesFixed music playing twice when starting a challenge.

Buster Breaks Out changes

changedGlutton Ball : Now consumes every ball that would be created (not just mini balls) and instantly expires them. Multiplier bonus per consumed ball lowered from [c][0.25, 0.35, 0.45][/c] → [c][0.1, 0.2, 0.3][/c], and micro ball bonus from [c][0.15, 0.2, 0.25][/c] → [c][0.05, 0.1, 0.15][/c].
changedUpgrade sell refund ratio increased from [c]0.5[/c] → [c]0.75[/c].
changedRarity weights adjusted: Uncommon [c]0.6[/c] → [c]0.7[/c], Rare [c]0.4[/c] → [c]0.5[/c].
addedAdded am upgrade display shown on the level-up panel.
fixedFixed music playing twice when starting a challenge.

Ball Balance

  • Glutton BallNow consumes every ball that would be created (not just mini balls) and instantly expires them. Multiplier bonus per consumed ball lowered from [c][0.25, 0.35, 0.45][/c] → [c][0.1, 0.2, 0.3][/c], and micro ball bonus from [c][0.15, 0.2, 0.25][/c] → [c][0.05, 0.1, 0.15][/c].

Gameplay Adjustments

  • Upgrade sell refund ratio increased from [c]0.5[/c] → [c]0.75[/c].

  • Rarity weights adjusted: Uncommon [c]0.6[/c] → [c]0.7[/c], Rare [c]0.4[/c] → [c]0.5[/c].

UI/UX

  • Added am upgrade display shown on the level-up panel.

Bug Fixes

  • Fixed music playing twice when starting a challenge.

Source

Steam News / 23 April 2026

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