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Steam News19 March 20263mo ago

Update 1.3.4 - Weather Overhaul!

An element of the game that felt pretty unfair was the random weather. With this new update: the wind will no longer randomly shift direction mid-landing, slamming you into the ground (or a water platform).

Full notes

Full Bush 1022 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
addedAn element of the game that felt pretty unfair was the random weather. With this new update:
removedthe wind will no longer randomly shift direction mid-landing, slamming you into the ground (or a water platform).
addedyou can now plan what to do based on a weather forecast.
addedVideo SummaryI made a short video summary of the new system:
changedNew Weather SystemGoing into the world map, there's now a weather section on the right side.
changedNew Weather SystemIt shows the weather for today and tomorrow on the outer areas of the map.

Bush 1022 changes

addedAn element of the game that felt pretty unfair was the random weather. With this new update:
removedthe wind will no longer randomly shift direction mid-landing, slamming you into the ground (or a water platform).
addedyou can now plan what to do based on a weather forecast.
addedI made a short video summary of the new system:
changedGoing into the world map, there's now a weather section on the right side.

An element of the game that felt pretty unfair was the random weather. With this new update:

  • the wind will no longer randomly shift direction mid-landing, slamming you into the ground (or a water platform).

  • there won't be random crazy fog appearing after doing a 40km delivery.

  • you can now plan what to do based on a weather forecast.

Video Summary

I made a short video summary of the new system:

New Weather System

Going into the world map, there's now a weather section on the right side.

It shows the weather for today and tomorrow on the outer areas of the map.

The inner areas of the map, closer to the center, will have better visibility, less turbulence and lower wind speeds.

The intention is to always have a safe area to fly around in, avoiding parts of the game where the best option would be to wait and do nothing. If the weather is bad, you could always do some chill deliveries on the central flatlands.

Checkpoint menu changes

There's no longer a slider for picking the time of day.

There's instead a wait button and a slider to pick number of hours to wait.

The landing difficulty column for deliveries has been replaced with a zone column, with the following correspondence:

  • Easy -> Flatlands

  • Medium -> Hills

  • Hard -> Mountains

Going Forward

As always, I'm super thankful for everyone's feedback!

I'll update the Roadmap thread in the Discussion section with what will be the next update.

Thank you!

Source

Steam News / 19 March 2026

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