What changed
3 fixes4 additions1 change0 removals
- Performance
- Gameplay
- UI and audio
- Fixes
- Maps
addedWhile working on improving the crash mechanics, I noticed that some fair crashes seemed unfair, simply because the game over menu just instantly pops up and freezes the game. So, in order to get more crash information, I added a delay between the crash and the pop-up. After making the wheels fly off, it's actually a bit fun to crash now...
changedBesides this, the impact tolerance has been increased and there were minor calculation tweaks. There are still some unfair crashes though, the system still has a way to go and I'll keep improving it in future updates.
fixedOther improvementsTurning on the landing lights should no longer cause the game to freeze for a very brief period.
addedOther improvementsAdded UI and HUD scale options up to 300%
addedOther improvementsAdded an option to unstuck / respawn the aircraft when landed. It works the same way as a repair does, but it doesn't require you to crash.
fixedOther improvementsFixed the possibility to softlock by continuously crashing on the world border mountain.
Bush 1022 changes
addedWhile working on improving the crash mechanics, I noticed that some fair crashes seemed unfair, simply because the game over menu just instantly pops up and freezes the game. So, in order to get more crash information, I added a delay between the crash and the pop-up. After making the wheels fly off, it's actually a bit fun to crash now...
changedBesides this, the impact tolerance has been increased and there were minor calculation tweaks. There are still some unfair crashes though, the system still has a way to go and I'll keep improving it in future updates.
fixedTurning on the landing lights should no longer cause the game to freeze for a very brief period.
addedAdded UI and HUD scale options up to 300%
addedAdded an option to unstuck / respawn the aircraft when landed. It works the same way as a repair does, but it doesn't require you to crash.
While working on improving the crash mechanics, I noticed that some fair crashes seemed unfair, simply because the game over menu just instantly pops up and freezes the game. So, in order to get more crash information, I added a delay between the crash and the pop-up. After making the wheels fly off, it's actually a bit fun to crash now...
Besides this, the impact tolerance has been increased and there were minor calculation tweaks. There are still some unfair crashes though, the system still has a way to go and I'll keep improving it in future updates.
Other improvements
Turning on the landing lights should no longer cause the game to freeze for a very brief period.
Added UI and HUD scale options up to 300%
Added an option to unstuck / respawn the aircraft when landed. It works the same way as a repair does, but it doesn't require you to crash.
Fixed the possibility to softlock by continuously crashing on the world border mountain.
Fixed a small bug where particles wouldn't load in the main menu after quitting from a crash.
Added a line between the aircraft icon and the arrow on the map, so the direction of heading is more obvious.
Roadmap
I'll soon make a pinned post about the currently planned features and their timelines.
Thank you!