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Steam News10 March 201610y ago

Bus Simulator 16: Performance update to version 0.0.768:7023 available now!

Good news: We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems.

Full notes

Full Bus Simulator 16 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions6 changes0 removals
  • Performance
  • UI and audio
  • Gameplay
  • Fixes
  • Store
changedGood news: We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems. We hope you'll enjoy it! Patchnotes: Performance optimizations:
changedImproved runtime performance / FPS (Effects may vary depending on the users system components)
addedNew graphics settings which enable users to perform additional performance optimizations:
changedIndicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
fixedMinor clipping errors in and on buses resolved
addedNew features:

Bus Simulator 16 changes

changedGood news: We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems. We hope you'll enjoy it! Patchnotes: Performance optimizations:
changedImproved runtime performance / FPS (Effects may vary depending on the users system components)
addedNew graphics settings which enable users to perform additional performance optimizations:
changedIndicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)
fixedMinor clipping errors in and on buses resolved

Good news

We have just released the latest update to version 0.0.768:7023 of Bus Simulator 16. Next to numerous game improvements the update should also offer a performance boost on many systems. We hope you'll enjoy it!

Patchnotes

Performance optimizations:

  • Improved runtime performance / FPS (Effects may vary depending on the users system components)

  • New graphics settings which enable users to perform additional performance optimizations:

  • Controller for the adjustment of the number of AI pedestrians on the sidewalks (This setting doesn't affect the number of passengers)

  • Controller for the adjustment of the number of AI vehicles on the streets

  • Option to turn off all decorative objects within the city (such as trash cans, benches, etc.)

Bug fixes:

  • Indicators and taillights of NPC cars can now also be seen in cockpit and first person view (previously only visible in 3rd person perspective)

  • Minor clipping errors in and on buses resolved

  • Speedometer now displays the correct speed

  • Turn signal levers are now located on the correct side in all buses

New features:

  • VSync graphics option implemented

Improvements:

  • AI cars are generally driving a bit faster and braking less abrupt now.

  • In the bus shop you can now see all the buses included in the game, even those who aren't available yet. Currently still locked buses are grayed out in the shop.

  • Texture ModdingImported textures now behave the same as the original ones (e.g. the anisotropic filtering of road textures is now also enabled for modded textures)
  • Fun mission Bus RaceTimeout increased (15 min.)

Source

Steam News / 10 March 2016

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