What changed
0 fixes1 addition3 changes0 removals
- Gameplay
- Balance
- UI and audio
changedHeroesSmith↑: Reduced energy required for skill accumulation. Pirate↑: Reduced energy required for skill accumulation. Demon↑: Reduced energy required for skill accumulation. Hunter↑: Reduced energy required for skill accumulation. Knight↑: Reduced energy required for skill accumulation. Merc↑: Reduced energy required for skill accumulation. Witch↑: Reduced energy required for skill accumulation. Pirate↑: Reduced energy required for skill accumulation. Ying↓: Increased energy required for skill accumulation. Zen↓: Increased energy required for skill accumulation.
changedWeaponsModified Automatic Rifle↑: Reload speed 2.5→2.2. Heavy Sniper Rifle↑: Reload speed 3→2.5. Gatling↑: Reload speed 8→5. Heavy Machinegun↑: Reload speed 4.5→3.5. Gaygun↑: Reload speed 5→2.5. Shotpistol↑: Reload speed 2→1.8. Rotation Gun↑: Reload speed 3→2.5. Fireworks Gun↑: Reload speed 3→2.5. Light Submachine Gun↑: Reload speed 1.5→1.2. Buffer Gun↑: Reload speed 2→1.5. Hen↑: Reload speed 1.8→1. Hunting Pistol↑: Reload speed 1.2→1. Crossbow↑: Reload speed 2→1.2. Flintlock↑: Firing interval: 3→1. Magnet Gun↑: Reload speed 1.2→1. Bionic Submachine Gun↑: Reload speed 2.5→1.8. Assault Rifle↑: Reload speed 2.8→2. Sequence Gun↑: Reload speed 1.6→1.2. Riot Shield↑: Reload speed 1.2→1.
changedBulletsBat↑: Damage 15→20. Bee↑: Damage 15→20. Powerball↑: Damage 20→24. Kinetic Bullet↑: Damage 12→20. Sewing Needle↑: Damage 6→8. Dark Bullet↑: Damage 15→24. Coin Bullet↑: Damage 18→24. Football↑: Base bullet time extended by 0.75 seconds. Basketball↑: Base bullet time extended by 0.75 seconds. Bouncyball↑: Base bullet time extended by 0.75 seconds. Thunderbolt↑: Base bullet time extended by 0.75 seconds, Damage 6→10. Banana↑: Base bullet time extended by 0.75 seconds. Pea↑: Bullet speed increased (10→15), Damage 5→4. Safe Bullet↑: Damage 15→24. Serpentine Bullet↑: Damage 18→20. Gravity Bullet↑: Increased attraction. Bomb↑: Damage 30→32. Frisbee↑: Damage 8→10.
addedOthersAdded display of the quantity of each rarity card in the ban card interface.
Modified Automatic Rifle↑: Reload speed2.5→2.2↓Modified Automatic Rifle↑: Reload speed decreased, nerfHeavy Sniper Rifle↑: Reload speed3→2.5↓Heavy Sniper Rifle↑: Reload speed decreased, nerfGatling↑: Reload speed8→5↓Gatling↑: Reload speed decreased, nerfHeavy Machinegun↑: Reload speed4.5→3.5↓Heavy Machinegun↑: Reload speed decreased, nerfBurst Hero changes
changedSmith↑: Reduced energy required for skill accumulation. Pirate↑: Reduced energy required for skill accumulation. Demon↑: Reduced energy required for skill accumulation. Hunter↑: Reduced energy required for skill accumulation. Knight↑: Reduced energy required for skill accumulation. Merc↑: Reduced energy required for skill accumulation. Witch↑: Reduced energy required for skill accumulation. Pirate↑: Reduced energy required for skill accumulation. Ying↓: Increased energy required for skill accumulation. Zen↓: Increased energy required for skill accumulation.
changedModified Automatic Rifle↑: Reload speed 2.5→2.2. Heavy Sniper Rifle↑: Reload speed 3→2.5. Gatling↑: Reload speed 8→5. Heavy Machinegun↑: Reload speed 4.5→3.5. Gaygun↑: Reload speed 5→2.5. Shotpistol↑: Reload speed 2→1.8. Rotation Gun↑: Reload speed 3→2.5. Fireworks Gun↑: Reload speed 3→2.5. Light Submachine Gun↑: Reload speed 1.5→1.2. Buffer Gun↑: Reload speed 2→1.5. Hen↑: Reload speed 1.8→1. Hunting Pistol↑: Reload speed 1.2→1. Crossbow↑: Reload speed 2→1.2. Flintlock↑: Firing interval: 3→1. Magnet Gun↑: Reload speed 1.2→1. Bionic Submachine Gun↑: Reload speed 2.5→1.8. Assault Rifle↑: Reload speed 2.8→2. Sequence Gun↑: Reload speed 1.6→1.2. Riot Shield↑: Reload speed 1.2→1.
changedBat↑: Damage 15→20. Bee↑: Damage 15→20. Powerball↑: Damage 20→24. Kinetic Bullet↑: Damage 12→20. Sewing Needle↑: Damage 6→8. Dark Bullet↑: Damage 15→24. Coin Bullet↑: Damage 18→24. Football↑: Base bullet time extended by 0.75 seconds. Basketball↑: Base bullet time extended by 0.75 seconds. Bouncyball↑: Base bullet time extended by 0.75 seconds. Thunderbolt↑: Base bullet time extended by 0.75 seconds, Damage 6→10. Banana↑: Base bullet time extended by 0.75 seconds. Pea↑: Bullet speed increased (10→15), Damage 5→4. Safe Bullet↑: Damage 15→24. Serpentine Bullet↑: Damage 18→20. Gravity Bullet↑: Increased attraction. Bomb↑: Damage 30→32. Frisbee↑: Damage 8→10.
addedAdded display of the quantity of each rarity card in the ban card interface.
Heroes
Smith↑
Reduced energy required for skill accumulation.
Pirate↑
Reduced energy required for skill accumulation.
Demon↑
Reduced energy required for skill accumulation.
Hunter↑
Reduced energy required for skill accumulation.
Knight↑
Reduced energy required for skill accumulation.
Merc↑
Reduced energy required for skill accumulation.
Witch↑
Reduced energy required for skill accumulation.
Pirate↑
Reduced energy required for skill accumulation.
Ying↓
Increased energy required for skill accumulation.
Zen↓
Increased energy required for skill accumulation.
Weapons
Modified Automatic Rifle↑
Reload speed 2.5→2.2.
Heavy Sniper Rifle↑
Reload speed 3→2.5.
Gatling↑
Reload speed 8→5.
Heavy Machinegun↑
Reload speed 4.5→3.5.
Gaygun↑
Reload speed 5→2.5.
Shotpistol↑
Reload speed 2→1.8.
Rotation Gun↑
Reload speed 3→2.5.
Fireworks Gun↑
Reload speed 3→2.5.
Light Submachine Gun↑
Reload speed 1.5→1.2.
Buffer Gun↑
Reload speed 2→1.5.
Hen↑
Reload speed 1.8→1.
Hunting Pistol↑
Reload speed 1.2→1.
Crossbow↑
Reload speed 2→1.2.
Flintlock↑
Firing interval: 3→1.
Magnet Gun↑
Reload speed 1.2→1.
Bionic Submachine Gun↑
Reload speed 2.5→1.8.
Assault Rifle↑
Reload speed 2.8→2.
Sequence Gun↑
Reload speed 1.6→1.2.
Riot Shield↑
Reload speed 1.2→1.
Bullets
Bat↑
Damage 15→20.
Bee↑
Damage 15→20.
Powerball↑
Damage 20→24.
Kinetic Bullet↑
Damage 12→20.
Sewing Needle↑
Damage 6→8.
Dark Bullet↑
Damage 15→24.
Coin Bullet↑
Damage 18→24.
Football↑
Base bullet time extended by 0.75 seconds.
Basketball↑
Base bullet time extended by 0.75 seconds.
Bouncyball↑
Base bullet time extended by 0.75 seconds.
Thunderbolt↑
Base bullet time extended by 0.75 seconds, Damage 6→10.
Banana↑
Base bullet time extended by 0.75 seconds.
Pea↑
Bullet speed increased (10→15), Damage 5→4.
Safe Bullet↑
Damage 15→24.
Serpentine Bullet↑
Damage 18→20.
Gravity Bullet↑
Increased attraction.
Bomb↑
Damage 30→32.
Frisbee↑
Damage 8→10.
Cards
Sacrifice: Now increases attack power even without deducting hearts.
Others
Added display of the quantity of each rarity card in the ban card interface.