In this update6
Full notes
Full Burst Hero update
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What changed
- Gameplay
- Balance
- Fixes
Burst Hero changes
Heroes
The triggering probability of Tough's hero card "Indomitable" has been increased from 20% to 50%.
When Vampire's energy is full, it now only increases the maximum heart.
Weapons
The reload time of Gatling has been reduced from 9 to 8.
The reload time of Gaygun has been reduced from 6 to 5.
The reload time of Heavy Machinegun has been reduced from 6 to 4.5, and the price has been lowered to 150.
The reload time of Assault Rifle has been reduced from 3 to 2.8.
The reload time of Fireworks Gun has been increased from 2 to 3.
The damage multiplier of the Sequence Gun has been reduced from 75% to 70%, and the energy gain has been decreased. The price has been increased from 150 to 200.
The price of the Hen has been reduced from 150 to 100.
Bullets
Bullets now have different prices, divided into three tiers: 50, 100, and 150 (of course, peas are still free).
The damage interval of Thunderbolt has been increased from 0.2 seconds to 0.33 seconds, the base damage has been increased from 3 to 6, and the benefits obtained from the base bullet damage have been reduced.
The gold coin pickup range now includes the pickup of recycled bullets.
The probability of dropping hearts when the Bat bullet hits but does not kill an enemy has been reduced.
The probability of dropping energy when the Powerball bullet hits but does not kill an enemy has been reduced.
Cards
New card - Counterattack
"Sacrifice" has been changed to increase half of the base damage.
The damage increase effect of "Real man" has been raised from 20% to 50%.
The price reduction effect of "Black Friday" has been increased from 20% to 60% to 30% to 90%.
When removing the card "Strong", the maximum heart value will be kept at least 1 point.
Fixed the issue where using "Advanced Refresh" in special situations might result in errors.
Disaster Cards
New disaster card - Red light, Green light
The size and recoil of the "Giant Bullet" have been increased from 100% to 200%.
"Malevolent" has been changed to triple the enemy's health but decreases their movement speed.
"Offline" has gained 3 free refresh opportunities.
"Sophon" now grants 50 gold coins at the beginning.
"Stingy" now increases the gold coin pickup range by 100%.
Others
[olist]
Fixed the incorrect level displayed in Chaos level.
Source
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