What changed
0 fixes0 additions1 change0 removals
changedJust some bug fixes this time... ...oh and LEADERBOARDS! - Leaderboards for every level The way this works is there are two leaderboards per level, per game mode. For each level there is an "any %" completion board (just the absolute quickest time) and the "all gold" board (fastest time while getting all stars, burning everything, and getting under par!). There are separate any % and all gold leaderboards for single player and co-op. - All times now display sub second times The increase precision was necessary for people fighting for the top leaderboard positions - Mouse cursor now defaults to hidden and hides after an inactive period when in full screen in menus - Rockets fired through a reflector in co-op should remember who fired them for star spawning. - Fix for teleporting boo blocks when on conveyors.
Burnstar changes
changedJust some bug fixes this time... ...oh and LEADERBOARDS! - Leaderboards for every level The way this works is there are two leaderboards per level, per game mode. For each level there is an "any %" completion board (just the absolute quickest time) and the "all gold" board (fastest time while getting all stars, burning everything, and getting under par!). There are separate any % and all gold leaderboards for single player and co-op. - All times now display sub second times The increase precision was necessary for people fighting for the top leaderboard positions - Mouse cursor now defaults to hidden and hides after an inactive period when in full screen in menus - Rockets fired through a reflector in co-op should remember who fired them for star spawning. - Fix for teleporting boo blocks when on conveyors.
Just some bug fixes this time... ...oh and LEADERBOARDS! - Leaderboards for every level The way this works is there are two leaderboards per level, per game mode. For each level there is an "any %" completion board (just the absolute quickest time) and the "all gold" board (fastest time while getting all stars, burning everything, and getting under par!). There are separate any % and all gold leaderboards for single player and co-op. - All times now display sub second times The increase precision was necessary for people fighting for the top leaderboard positions - Mouse cursor now defaults to hidden and hides after an inactive period when in full screen in menus - Rockets fired through a reflector in co-op should remember who fired them for star spawning. - Fix for teleporting boo blocks when on conveyors.