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Latest Burning Knight updates
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- Burning Knight
v1.4.0 The unexpected update
Hello! This update contains a few bugfixes, chinese language support and a lot of background optimizations! Cheers
Announcement - Burning Knight
Bad rock update (v1.3.1.4)
Changelog: Reworked the whole projectile system * Blue bullet slime doesn't shoot after death anymore * Dino is a bit more angry now * Halo buffed * Projectile light/poof effects wont work after there are 99 projectiles…
Announcement1 changeFixMaps - Burning Knight
Spooky Emeralds update - OUT NOW!
I'm really happy to announce, that the major Autumn update is here! Featuring all sorts of cool new stuff, including: Local Co-op * A month-long Halloween event * A new secret area Emerald Caves ! * New items * New enem…
Event3 changesGameplayStore - Burning Knight
Burning Knight is out!
It's finally here, guys! After 2 years and 3 months of development, Burning Knight is finally finally finally done! I've spent the past 2 months adding a lot of new content, such as items, the final 2 bosses, new secret…
Store5 changesGameplay - Burning Knight
Releasing on June the 5th!
Hey! Yes, it's finally happening. Yes, Burning Knight is finally releasing on June 5th at 5 pm GMT (10 am PT)! What a journey this was, thank you, everyone, for all your testing, support, and feedback! I'm excited, I ho…
Announcement - Burning Knight
Frozen Libary Update
The development of the game is getting to its end :) I've just finished the final area, and at this point, very little of the content is left to add. Looking forward to releasing the game soon! Stay tuned for that! ADDE…
Store16 changesFixGameplay - Burning Knight
Overscope update
# ADDED New biome: Jungle! * New jungle enemies * New boss: Queen Bee! Scourges! + Scourge tokens + Scourged items + Scourge points + BK constantly fires with lvl 10+ scourge + A bunch of scourge-related achievements +…
Event20 changesFixGameplay - Burning Knight
Boss Update
It's been quite a while since the last major beta update, but I wasn't doing anything, so this update brings in a ton of new stuff! In fact, it's so much, that I probably forgot to mention half of it in this changelog :…
Announcement7 changesFixCompatibility - Burning Knight
Sand & Oil update
It's time for another content update for the open beta! If you want to test it our yourself, hop onto our discord for a build! ADDED: New biome: desert! * 6 new desert enemies! * New items: + Button (tmp name) + Sharp a…
Store7 changesFixCompatibility - Burning Knight
Bug & Feedback update
Guess what? The first update from the roadmap is already here! If you want to test it our yourself, hop onto our discord for a build! In this build: ADDED: Pressing B on gamepad will now duck in the game and go back in…
Store6 changesFixGameplay - Burning Knight
Welcome the new NPC's!
Announcement - Burning Knight
New awesome lighting :O
Announcement - Burning Knight
Sneak peak into the desert
Announcement - Burning Knight
Procgen in Burning Knight: what's different?
A few super simple examples, as seen in debug mode. Hey, so I know that these days all of roguelikes have "amazing procgen" listed on their feature list as if they brought something new to the table. And I know how anno…
Announcement1 changeGameplay - Burning Knight
Plant a seed - save the run
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Announcement - Burning Knight
Workshop tools
Check out those new tools, that I made for speeding up the development! The best part about them is that they will be available as a part of workshop :) Here is a locale editor, that allows translating the game to other…
Announcement2 changesWorkshopUI/audio





