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Steam News19 February 20188y ago

Burnin' Rubber 5 HD 1.0.4 now live!

----------------------------------------------------- -- v1.0.4 February ----------------------------------------------------- * fixed special weapons not showing up after selecting a boss vehicle * fixed inferno wheels

Full notes

Full Burnin' Rubber 5 HD update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixed---------------------------------------------------- -- v1.0.4 February ----------------------------------------------------- * fixed special weapons not showing up after selecting a boss vehicle * fixed inferno wheels odd texturing * fixed timer on bossbattles - player timer and boss timer start simultaneously (leaderboards 0 scores removed) * fixed issue where main vehicle was not 'found' when selecting/changing team vehicles - resulting in additional vehicles in garage * fixed issue where menu would dissapear and you couldn't continue to the garaqe * fixed issue with vehicles withouth weapons looking for targets to fight * fixed localization issue in pause screen for team vs challenges * created a location to place the main vehicle in garage instead of on track - thus no vehicle on track anymore when test driving a team vehicle * daily challenges now go directly to challengeselect after pressing next in the results panel * implemented maximum duration of 10 secs for counting large amounts of XP in results screen * updated proxy of scud so it can drive under bars in Shipyard * changed load type for music to avoid hiccup on challenge start * some minor tweaks and fixes * one new hidden vehicle

Burnin' Rubber 5 HD changes

  • Infernomap
fixed---------------------------------------------------- -- v1.0.4 February ----------------------------------------------------- * fixed special weapons not showing up after selecting a boss vehicle * fixed inferno wheels odd texturing * fixed timer on bossbattles - player timer and boss timer start simultaneously (leaderboards 0 scores removed) * fixed issue where main vehicle was not 'found' when selecting/changing team vehicles - resulting in additional vehicles in garage * fixed issue where menu would dissapear and you couldn't continue to the garaqe * fixed issue with vehicles withouth weapons looking for targets to fight * fixed localization issue in pause screen for team vs challenges * created a location to place the main vehicle in garage instead of on track - thus no vehicle on track anymore when test driving a team vehicle * daily challenges now go directly to challengeselect after pressing next in the results panel * implemented maximum duration of 10 secs for counting large amounts of XP in results screen * updated proxy of scud so it can drive under bars in Shipyard * changed load type for music to avoid hiccup on challenge start * some minor tweaks and fixes * one new hidden vehicle

----------------------------------------------------- -- v1.0.4 February ----------------------------------------------------- * fixed special weapons not showing up after selecting a boss vehicle * fixed inferno wheels odd texturing * fixed timer on bossbattles - player timer and boss timer start simultaneously (leaderboards 0 scores removed) * fixed issue where main vehicle was not 'found' when selecting/changing team vehicles - resulting in additional vehicles in garage * fixed issue where menu would dissapear and you couldn't continue to the garaqe * fixed issue with vehicles withouth weapons looking for targets to fight * fixed localization issue in pause screen for team vs challenges * created a location to place the main vehicle in garage instead of on track - thus no vehicle on track anymore when test driving a team vehicle * daily challenges now go directly to challengeselect after pressing next in the results panel * implemented maximum duration of 10 secs for counting large amounts of XP in results screen * updated proxy of scud so it can drive under bars in Shipyard * changed load type for music to avoid hiccup on challenge start * some minor tweaks and fixes * one new hidden vehicle

Source

Steam News / 19 February 2018

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