Full notes
Full Burnhouse Lane update
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What changed
- UI and audio
Burnhouse Lane changes
I just wanted to share this with the Steam community (even if it doesn't directly affect you as you're obviously mostly PC gamers here). It's a big deal to me - releasing a game on consoles has always been a big dream of mine and it's actually really happening this time! And not just one console but all of them - we're talking PlayStation, XBOX & Nintendo Switch! :)
The game's being ported & published by Feardemic who is a sister company to Bloober Team (yes, the same Bloober Team that's working on Silent Hill 2 remake!) and is focusing on horror titles - so really, I think Burnhouse Lane couldn't have found a better place to grow and expand. Working with these guys for a couple of months now I can tell they know what they're doing and I'm happy with the way they're handling everything ;) They're just so good!
What this means to PC version (which will remain under my control) is hopefully a lot more traffic and exposure, which are definitely things little indie devs like me (who aren't very good at marketing stuff...) desperately need. More articles, reviews, videos - this will all make the game more visible and popular.
Fingers crossed, it won't be long before the ports are ready (turns out it's a lot harder to do than just pressing the "make build for PlayStation" button in Unity ;) ) Right now, we're about halfway there.
Take care, friends ;)
-Rem
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