Add: -Addition of a new development points system with improvements to unlock (Test version) -Addition of a new system of political points with political parties to unlock (Test version) -Adding the development option "
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Full Burned Land update
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What changed
1 fix0 additions0 changes0 removals
Security
fixedAdd: -Addition of a new development points system with improvements to unlock (Test version) -Addition of a new system of political points with political parties to unlock (Test version) -Adding the development option "Cartography" -Adding the development option "Defensive doctrine" -Adding the development option "Military doctrine" -Adding the development option "Engineering" -Adding the authoritarian political party -Adding the natural political party -Adding the religious political party -Adding the merchant political party -Adding new special action "Corruption" -Added an icon to indicate the presence of a general in an army -New information in the detailed stability tooltip: "political consequences" Balancing: -Improved believers progression calculation -Improvement of literacy progression calculation -Light balance on evolution of the interest of gods BugFix: -Fixed a bug that allowed for "positive" spending after lost battles -Fixed a bug that could prevent the use of reinforcements option -Fixed a bug that could allow the use of reinforcements after a move -Fixed a bug in the reinforcement system with the shortcut to select units -Fixed a bug that could make a general disappear during a merge -Fixed a graphic bug in the display of some icons (units info panel) -Fixed an exploit that allowed to combine defense bonus to the ramparts and castle
Burned Land changes
fixedAdd: -Addition of a new development points system with improvements to unlock (Test version) -Addition of a new system of political points with political parties to unlock (Test version) -Adding the development option "Cartography" -Adding the development option "Defensive doctrine" -Adding the development option "Military doctrine" -Adding the development option "Engineering" -Adding the authoritarian political party -Adding the natural political party -Adding the religious political party -Adding the merchant political party -Adding new special action "Corruption" -Added an icon to indicate the presence of a general in an army -New information in the detailed stability tooltip: "political consequences" Balancing: -Improved believers progression calculation -Improvement of literacy progression calculation -Light balance on evolution of the interest of gods BugFix: -Fixed a bug that allowed for "positive" spending after lost battles -Fixed a bug that could prevent the use of reinforcements option -Fixed a bug that could allow the use of reinforcements after a move -Fixed a bug in the reinforcement system with the shortcut to select units -Fixed a bug that could make a general disappear during a merge -Fixed a graphic bug in the display of some icons (units info panel) -Fixed an exploit that allowed to combine defense bonus to the ramparts and castle
Add: -Addition of a new development points system with improvements to unlock (Test version) -Addition of a new system of political points with political parties to unlock (Test version) -Adding the development option "Cartography" -Adding the development option "Defensive doctrine" -Adding the development option "Military doctrine" -Adding the development option "Engineering" -Adding the authoritarian political party -Adding the natural political party -Adding the religious political party -Adding the merchant political party -Adding new special action "Corruption" -Added an icon to indicate the presence of a general in an army -New information in the detailed stability tooltip: "political consequences" Balancing: -Improved believers progression calculation -Improvement of literacy progression calculation -Light balance on evolution of the interest of gods BugFix: -Fixed a bug that allowed for "positive" spending after lost battles -Fixed a bug that could prevent the use of reinforcements option -Fixed a bug that could allow the use of reinforcements after a move -Fixed a bug in the reinforcement system with the shortcut to select units -Fixed a bug that could make a general disappear during a merge -Fixed a graphic bug in the display of some icons (units info panel) -Fixed an exploit that allowed to combine defense bonus to the ramparts and castle