Full notes
Full Burgie's cozy kitchen update
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What changed
- Gameplay
Burgie's cozy kitchen changes
In a few days, around July 13th, I’m planning to officially leave Early Access.
This update won’t add brand-new core content, since the game has already been evolving gradually throughout development. However, I would like to use this moment to introduce a few special customers to celebrate the release.
That’s where you come in!
I already have a few ideas of my own, but I’d love to hear suggestions from the community. The goal is to make the most of the current mechanics by creating new types of interactions. ideally, a single mechanic that can be used in multiple creative ways.
What kind of special characters or unique customers would you like to see in the game? I’d love to hear your ideas!
Some examples:
Annoying kid (backward cap): It rings the bell, and wants you to ring too.
Critic (Sofisticated glasses): Any fail will become a 0-rating.
Paranoid (tin foil hat): Wants you to build the burger in front of him.
*Note: Even though the game will be leaving Early Access, I may still add more content in the future. I’ve noticed that the Early Access label can sometimes create confusion about how much content a game actually has, so I wanted to clarify that.
Source
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