Full notes
Full BURGGEIST update
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What changed
1 fix1 addition0 changes0 removals
- UI and audio
- Fixes
addedNew action added to Strange Spikes. - Added input help for some Gyromantia. - Penetration Spear height influence adjusted (1.0 -> 1.25). - VFX and SFX were added to some animations.
fixedFixed a bug that allowed construction to be terminated by performing certain steps during the appearance of a boss. - Fixed a bug in which counters in extra battles were not judged correctly in certain operating environments. - Fixed a bug that prevented enemies from appearing correctly in some combat areas. - Fixed a bug in the environment object.
BURGGEIST changes
addedNew action added to Strange Spikes. - Added input help for some Gyromantia. - Penetration Spear height influence adjusted (1.0 -> 1.25). - VFX and SFX were added to some animations.
fixedFixed a bug that allowed construction to be terminated by performing certain steps during the appearance of a boss. - Fixed a bug in which counters in extra battles were not judged correctly in certain operating environments. - Fixed a bug that prevented enemies from appearing correctly in some combat areas. - Fixed a bug in the environment object.
- VFXNew action added to Strange Spikes.Added input help for some Gyromantia. - Penetration Spear height influence adjusted (1.0 -> 1.25). - VFX and SFX were added to some animations.
Fixed a bug that allowed construction to be terminated by performing certain steps during the appearance of a boss. - Fixed a bug in which counters in extra battles were not judged correctly in certain operating environments. - Fixed a bug that prevented enemies from appearing correctly in some combat areas. - Fixed a bug in the environment object.
Source
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