What changed
1 fix1 addition0 changes0 removals
addedUpdates/Changes: - New Greenhouse model added - Priority construction can be cancelled by reapplying, pausing
fixedBugs Fixed: - More pathing and bridge link fixes - Filter station requesting too much fuel - Doctor stuck when reaching dead sick guy - Unassigned tasks using wrong actions - Prison food requests not going to Galley - Decay display threshold changes not applied immediately - Prisoner not added to stat menu sometimes - Military attack button only sending a few units at a time - Slain Guards/Rangers not repopulating at their buildings after battles + Removed Martin
Buoyancy changes
addedUpdates/Changes: - New Greenhouse model added - Priority construction can be cancelled by reapplying, pausing
fixedBugs Fixed: - More pathing and bridge link fixes - Filter station requesting too much fuel - Doctor stuck when reaching dead sick guy - Unassigned tasks using wrong actions - Prison food requests not going to Galley - Decay display threshold changes not applied immediately - Prisoner not added to stat menu sometimes - Military attack button only sending a few units at a time - Slain Guards/Rangers not repopulating at their buildings after battles + Removed Martin
Updates/Changes: - New Greenhouse model added - Priority construction can be cancelled by reapplying, pausing
Bugs Fixed:
- More pathing and bridge link fixes
- Filter station requesting too much fuel
- Doctor stuck when reaching dead sick guy
- Unassigned tasks using wrong actions
- Prison food requests not going to Galley
Decay display threshold changes not applied immediately - Prisoner not added to stat menu sometimes - Military attack button only sending a few units at a time - Slain Guards/Rangers not repopulating at their buildings after battles + Removed Martin