What changed
1 fix0 additions1 change0 removals
changedUpdates/Changes: - Updated to Unity 2019.4.28f - Prisoners of war amounts shown in interaction description
fixedBugs Fixed: - Fertilize corpse law causing villagers stuck in place - Villagers stuck during eat/drink food locations - Fixes for villagers moving back and forth on small bridge connections - Constructing buildings not loading their delivered resources - Carried resources lost during save/load - Loading game gives new Guards/Rangers without training - Guardhouse/Ranger Barracks not filling up from capacity upgrade sometimes + Removed Martin
Buoyancy changes
changedUpdates/Changes: - Updated to Unity 2019.4.28f - Prisoners of war amounts shown in interaction description
fixedBugs Fixed: - Fertilize corpse law causing villagers stuck in place - Villagers stuck during eat/drink food locations - Fixes for villagers moving back and forth on small bridge connections - Constructing buildings not loading their delivered resources - Carried resources lost during save/load - Loading game gives new Guards/Rangers without training - Guardhouse/Ranger Barracks not filling up from capacity upgrade sometimes + Removed Martin
Updates/Changes: - Updated to Unity 2019.4.28f - Prisoners of war amounts shown in interaction description
Bugs Fixed: - Fertilize corpse law causing villagers stuck in place - Villagers stuck during eat/drink food locations - Fixes for villagers moving back and forth on small bridge connections - Constructing buildings not loading their delivered resources - Carried resources lost during save/load - Loading game gives new Guards/Rangers without training - Guardhouse/Ranger Barracks not filling up from capacity upgrade sometimes + Removed Martin