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Steam News12 November 20257mo ago

Bunny Hope Demo - Regular Update: UI cleanup, new sounds, localization fixes

Hi dreamers! Today’s patch focuses on polish and clarity in the demo—plus a peek at what’s coming next. TL;DR New: enemy “Next Attack” bubble to preview intent. UI: significant cleanup for clarity and readability.

Full notes

Full Bunny Hope update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes5 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
addedNew: enemy “Next Attack” bubble to preview intent.
changedUI: significant cleanup for clarity and readability.
addedAudio: added new sound effects across the demo.
fixedLocalization: fixed missing/incorrect strings (EN/PL/IT) and tutorial text.
changedPerformance: smoother after multiple restarts.
addedWhat’s New

Bunny Hope changes

addedNew: enemy “Next Attack” bubble to preview intent.
changedUI: significant cleanup for clarity and readability.
addedAudio: added new sound effects across the demo.
fixedLocalization: fixed missing/incorrect strings (EN/PL/IT) and tutorial text.
changedPerformance: smoother after multiple restarts.

Hi dreamers!

Today’s patch focuses on polish and clarity in the demo—plus a peek at what’s coming next.

TL;DR

  • New: enemy “Next Attack” bubble to preview intent.

  • UI: significant cleanup for clarity and readability.

  • Audioadded new sound effects across the demo.
  • Localizationfixed missing/incorrect strings (EN/PL/IT) and tutorial text.
  • Performance: smoother after multiple restarts.

  • In development: we started work on additional nightmares for the full game— more soon!

What’s New

  • Enemy intent bubble — a small bubble below the nightmare shows the next action (damage, block, effects) to help you plan.

Improvements

  • UI cleanup — tightened layouts, spacing, and icon legibility so key info is easier to read at a glance.

  • New sounds — fresh SFX for actions/feedback to make turns feel more responsive.

  • Localization pipeline (EN/PL/IT)more reliable string lookups and safer fallbacks; corrected tutorial lines for Weak and Eggs .
  • Idle polish — occasional break-idle animations to keep enemies from feeling static.

Bug Fixes

  • Fixed a case where projectiles could fail to spawn due to a missing reference.

  • Reduced performance drops after repeated runs by cleaning up lingering coroutines/listeners.

  • Adjusted muzzle anchor so beam effects line up with their firing point.

  • Improved card drag/hover responsiveness and cursor/overlay states after combats.

Known Issues

  • Balancing is ongoing; some status values may change.

What’s next

  • We’ve started building new nightmares for the full game. More will be added soon!

Thanks for playing Bunny Hope and helping us make sweeter dreams. 🐇✨

Source

Steam News / 12 November 2025

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