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Steam News10 March 20242y ago

Version 1.3 Update Notes

Added hit markers when hitting enemies. Implemented a mini-map system. Fixed an issue where enemy AI would get stuck when players were in partially elevated areas.

Full notes

Full Bunny Guntz update

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What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Maps
  • Fixes
addedAdded hit markers when hitting enemies.
changedImplemented a mini-map system.
fixedFixed an issue where enemy AI would get stuck when players were in partially elevated areas.
changedAdjusted the appearance of BOSS enemies to match the current number of players in the session (this will be the first step in updating the pace of battles).
fixedRevised the scoring system for killing enemies; now both BOSS and special enemies have fixed scores, making the scoring system more reasonable (due to an overall increase in scores, prices for some door openings have been slightly raised).
changedReduced muzzle flash for some weapons, minimizing the disturbance of the flash during first-person gameplay.
  1. Added hit markers when hitting enemies.

  2. Implemented a mini-map system.

  3. Fixed an issue where enemy AI would get stuck when players were in partially elevated areas.

  4. Adjusted the appearance of BOSS enemies to match the current number of players in the session (this will be the first step in updating the pace of battles).

  5. Revised the scoring system for killing enemies; now both BOSS and special enemies have fixed scores, making the scoring system more reasonable (due to an overall increase in scores, prices for some door openings have been slightly raised).

  6. Reduced muzzle flash for some weapons, minimizing the disturbance of the flash during first-person gameplay.

Source

Steam News / 10 March 2024

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