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Steam News16 May 20188y ago

Bunker Punks 0.9.7 Katana and Shotgun Improvements

Bunker Punks 0.9.7 is Live!! This update focuses on polish and balance, including a new collision system for the Katana which makes it less of a 'challenge' weapon and more usable all-around.

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedBunker Punks 0.9.7 is Live!! This update focuses on polish and balance, including a new collision system for the Katana which makes it less of a 'challenge' weapon and more usable all-around. Changes: - Shotguns fire more shots, but each shot does less damage. This makes mid-range shots hit most consistently. - The Katana now uses a different collision system which checks collision along a vertical range so that it's much more usable and less of a 'challenge' weapon. Damage has been reduced slightly as well. - UI adjustments. - 'Corpse' sprites for Red Widow and Sentry EX are lower so they don't partially hide the pickup items that spawn when the unit dies. Bug Fixes: - Fixed two bugs which were preventing some enemy units from dropping pickups when they died.

Bunker Punks changes

fixedBunker Punks 0.9.7 is Live!! This update focuses on polish and balance, including a new collision system for the Katana which makes it less of a 'challenge' weapon and more usable all-around. Changes: - Shotguns fire more shots, but each shot does less damage. This makes mid-range shots hit most consistently. - The Katana now uses a different collision system which checks collision along a vertical range so that it's much more usable and less of a 'challenge' weapon. Damage has been reduced slightly as well. - UI adjustments. - 'Corpse' sprites for Red Widow and Sentry EX are lower so they don't partially hide the pickup items that spawn when the unit dies. Bug Fixes: - Fixed two bugs which were preventing some enemy units from dropping pickups when they died.

Bunker Punks 0.9.7 is Live!! This update focuses on polish and balance, including a new collision system for the Katana which makes it less of a 'challenge' weapon and more usable all-around.

Changes

- Shotguns fire more shots, but each shot does less damage. This makes mid-range shots hit most consistently. - The Katana now uses a different collision system which checks collision along a vertical range so that it's much more usable and less of a 'challenge' weapon. Damage has been reduced slightly as well. - UI adjustments. - 'Corpse' sprites for Red Widow and Sentry EX are lower so they don't partially hide the pickup items that spawn when the unit dies.

Bug Fixes

- Fixed two bugs which were preventing some enemy units from dropping pickups when they died.

Source

Steam News / 16 May 2018

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