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Full Bunhouse update
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Repeated intro
Hello everyone! It's been a while since the last Bunhouse update; I've been hard at work on my new game which I will be announcing next Wednesday! Woot! Keep your eyes peeled for it!
What changed
- Gameplay
- Maps
- Store
- UI and audio
- Fixes
Bunhouse changes
In the meantime, I'm back with another free content update to Bunhouse. This one includes new succulents, cacti, and a new garden bed that will allow you to grow water plants! Some changes and bug fixes as well. Check out the full changelog below:
Bunhouse 1.7.0 - The Water Plant Update Changelog
NEW TREE: Cashew Tree - Fruit tree which produces after maturity like the other fruit trees - Unlocked by selling a pomegranate NEW TREE: Dragonfruit - Fruit tree which produces after maturity like the other fruit trees - Unlocked by selling an avocado
NEW CACTI: Alligator Plant - Unlocked by growing a Fairy Castle Cactus to its maximum stage NEW CACTI: Bunny Ear Cactus - Unlocked by growing an Alligator Plant to its maximum stage
NEW SUCCULENT: Pencil Tree Cactus - Unlocked by growing a blue columnar cactus to its maximum stage NEW SUCCULENT: Springtime Crassula - Unlocked by growing a barrel cactus to its maximum stage NEW SUCCULENT: Flapjack Plant - Unlocked by growing an Echeveria Lola to its maximum stage NEW SUCCULENT: Lithops - Unlocked by growing a Flapjack Plant to its maximum stage
NEW POT TYPE: Water Garden Bed - The water garden bed costs 150 carrots - Unlocked by purchasing an aquarium - Behaves very similarly to existing bed (changes dynamically with other nearby garden beds) - Filled with water instead of dirt - Only pot that can house new plant type: water plants - Never needs fertilization, dirt, or to be filled with water after the first time NEW PLANT TYPE: Water plants - Water plants can only grow in garden water beds - They can take any amount of sunlight - Because the water quality never degrades or diminishes, water plants are a set-and-forget type plant that requires no sprinklers or other automation - Water plant seeds are more expensive than their non-water counterparts
NEW WATER PLANT: Pickerelweed - Unlocked by purchasing a water garden bed - Costs 40 carrots per seed NEW WATER PLANT: Dwarf Cattail - Unlocked by purchasing a water garden bed - Costs 40 carrots per seed NEW WATER PLANT: Duckweed - Unlocked by growing Pickerelweed to its maximum stage - Costs 50 carrots per seed NEW WATER PLANT: Horsetail - Unlocked by growing Dwarf Cattail to its maximum stage - Costs 50 carrots per seed NEW WATER PLANT: Iris - Unlocked by growing Horsetail to its maximum stage - Costs 60 carrots per seed NEW WATER PLANT: Water Poppies - Unlocked by growing Duckweed to its maximum stage - Costs 60 carrots per seed
ADDED: All new plants have unique shiny variants
ADDED: Minor audio overhaul - New sound effects for many objects being picked up and put down - New sound effects for bunny footsteps on the different terrains
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CHANGED: Reduced shiny sale multiplier - Original x10, now down to x5 CHANGED: Plant variation sale modifier changed to max at 40 plants instead of 35 - If you have forty unique plants in your greenhouse, every plant you sell will go for double its base amount - If you have less than eleven unique plants, there is no bonus modifier - Every plant after eleven grows your bonus multiplier a bit CHANGED: Made bunnies cuter
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FIXED BUG: Placing a plant-filled small pot on the bottom of a tiered table will cause the plant to be separated from the pot on game load FIXED BUG: Tiered tables can now support tiny pots on the bottom shelf FIXED BUG: Plant seeds not correctly saving shiny status when placed into a wheelbarrow FIXED BUG: Removed Herobrine
Source
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