In this update13
Full notes
Full Bunhouse update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello wonderful buns! I've been hard at work on a few things but wanted to return to the Bunhouse community and give ya'll a free update for summer :) What better way to celebrate than grilling?!
What changed
- Gameplay
- UI and audio
- Store
- Maps
Bunhouse changes
Lots of changes which I'll post below, but for now just know this update comes with new furniture, upgrades, fish, plants, and a new hat in addition to some slight gameplay changes and bug fixes. Of note for those gameplay changes, all plants now take 50% more time to grow. Simply put, the gameplay loop was much too quick and it was hard managing more than 10 plants at a time with how quickly some would grow. Of course, the game still wants to encourage you to keep lots of plants around but overall this should smooth things out a bit.
Console and Porting News
As far as porting news, the Switch port released and was very successful! Although there are a couple things people noticed that need some fixing. Still no release date for Xbox or Playstation but after the porting team is done with those two ports, they'll return to Switch to fix those issues. Additionally, the console ports will be a bit behind PC so you all get the newest and latest :)
Full Changelog
ADDED: Fruit is now throwable
By pressing the action button while holding a piece of fruit (grown from fruit trees), you can launch that sucker straight ahead
Hitting other buns causes an impact similar to hopping into them
Thrown fruit is destroyed and can no longer be sold
Perhaps you could create a paintball-like course outside your greenhouse and fight buno-e-buno.
Perhaps you can annoy your fellow bun who is doing yoga. Anything is possible now that your bun can throw a peach
ADDED: New item - Auto Propagator
Costs 1000 carrots
The Auto Propagator is a mechanical arm that will automatically propagate plants in a certain area
Any applicable plant will be propagated indefinitely and its seeds will be stored within the propagator itself
The base of the propagator will turn green when it is storing at least one seed and will be red
otherwise
Pressing the ‘Use’ button on the propagator will pull one of its gathered seeds
The area of effect is about the size of a large sprinkler
Can be combined with the new upgrade to propagate shiny plants and store their shiny seeds
Unlocked by purchasing the Pocket Clippers upgrade
ADDED: New item - Carrot Dog
Created at the new grill item
Can be consumed
Makes buns sluggish
Sluggish status effect lasts for thirty seconds
ADDED: New item - Grill
Costs 250 carrots
Allows buns to grill Carrot Dogs (ya know, like hot dogs only they’re carrots)
After interacting with the grill once, a bun will spend one carrot and place it on the grill, causing smoke to rise
Interacting with the grill again will take the carrot
A carrot can be undercooked, cooked perfectly, or overcooked. Only if a carrot is cooked perfectly will the bun produce a carrot dog
Keep an eye on subtle changes in the smoke to determine if your carrot is cooked
Unlocked by catching a Salmon
ADDED: New hat - Chef
Unlocked by grilling a perfect carrot
ADDED: New plant - String Of Pearls
Unlocked by growing a Common Lady Fern to its maximum level
Can grow to its maximum size in a small hanging pot (was visually designed for the smaller pot as well so some clipping may occur if you put it in a medium hanging pot)
Shares many stats with a Ceratostema Rauhii, making it quite valuable
Has a slower in-game recuperation rate than other plants because mine always seem to struggle in real life
Can produce a shiny
ADDED: New plant - Foxglove
Unlocked by growing an orchid to its maximum level
Similar stats to a Purple Lupine Flower
Only produces flowers at its final stage
Can be desired by bees
Can produce a shiny
ADDED: New fish - Salmon
Potentially biggest fish in the game (minus the secret fish, of course)
ADDED: New fish - Rainbow Trout
Usually bigger than bass but not as big as pike
ADDED: New upgrade - More Land
Costs 5000 carrots
Automatically unlocked
Increase your plot of useable land by expanding more toward the river
ADDED: New upgrade - Shiny parents
Costs 25,000 carrots
Unlocked by purchasing the Pocket clippers upgrade
After purchasing this upgrade, any time you propagate a shiny plant, the seed will be guaranteed to be shiny as well
ADDED
Sound effect for picking up watering can ADDED: Additional watering sound effect for when you’re actually watering a plant (vs. just dumping water on the ground)
ADDED
Sound effect for saving game
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CHANGED
All plants take 50% longer to grow CHANGED: Increased base bunny movement speed by 10% CHANGED: Lowered sound of crate opening noise (to be more consistent with the rest of the audio mix)
CHANGED
Increased volume of sound for setting down objects CHANGED: Slightly lowered the max time between background music songs CHANGED: Sound effect for using watering can CHANGED: Other random audio balancing CHANGED: Altered foliage texture to get more even lighting (will be more apparent in console builds)
CHANGED
Adjusted some collisions near the river CHANGED: Reformatted ivy texture for more realistic deviations of color CHANGED: Miscellaneous optimizations to reduce draw calls CHANGED: Made bunnies cuter
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FIXED BUG: Using the mini plantipedia while using the watering can causes the watering can to continually output water even after being set down FIXED BUG: Bun can propagate a plant while picking it up, causing the new seed to be permanently attached to bun until reloading the game FIXED BUG: Switching from fishing to rowing while having a fish you caught doesn’t remove the prompt “send fish to aquarium” FIXED BUG: Misspelled ‘propagate’ in Pocket Clippers upgrade description FIXED BUG: Ivy color glitch at top of greenhouse FIXED BUG: Rare bug where trash can couldn’t be utilized properly FIXED BUG: Removed Herobrine
Source
Changelog.gg summarizes and formats this update. How we read updates.
