Full notes
Full Bunches For Bart! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
A few more small issues I found after watching others play through the last build of the game!
Assigned the dazed sound effect to an audio mixer, so that it responds to the volume sliders.
Added a cooldown to automatic crying, so it doesn't repeat so many times in the windier areas.
Made the evil coins look sufficiently sinister, so that grabbing them and falling is due to deadly curiosity instead of blind trust.
(I already had part of this implemented, but it was too subtle for the consequence of overlooking it)
Hope this gets the game in an even better state, I'll continue to iron things out as I find more problems.
Source
Changelog.gg summarizes and formats this update. How we read updates.
