Update log
Full Bulwark: Falconeer Chronicles update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
Hi everyone,
The new update Architecture & Economy will be a major update and it is scheduled to release 13th of May.
This one has grown over time and the main features added are the following features:
Curved wall and walkway building , a procedural curve system is implemented so you can create proper curved walls!
Economy and Resource system overhaul, a new resource algorithm is now a proper calculation that allows any tower to be supplied from the highest possible source, not just the first calculated
Trading system overhaul, the amounts you gain from splinters now make more sense based on the captain, distance and amount of resources traded.
Neighborhood system, you can now set the neighborhood around a tower by giving it a custom cap, these extra caps are gained from the craftsman builder you encounter and an additional one was added with its own new style.
Sailing around the Ursee, with any ship you own. You can take control of any boat on a trade route and steer it around, similarly to the flagship 6. Overhauled ocean visuals.. cuz why not..,
More tower floors, you can now replace the look of any floor by simply building over it, and pressing the build button (only after placing a cap)
Here's a nice long video showing all the changes: If I sound nasal,, I got the sniffles, sorry.
See you all the 13th..
Source
