HomeGamesUpdatesPricingMethodology
Steam News6 June 20188y ago

Alpha Update: Optimizations

Quality VS Quantity I had previously optimized some of the enemies by down-scaling their animation sprite sheets. I was able to reduce the installation size by 1.2 GB.

Full notes

Full Bully Beatdown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • Performance
changedQuality VS Quantity I had previously optimized some of the enemies by down-scaling their animation sprite sheets. I was able to reduce the installation size by 1.2 GB. However, after play testing the game a few times, I started to realize that some of the game's graphics looked kind of bad. After improving the graphics a bit, the overall change increased the installation space by only 100 MB. This isn't bad, but there's still more optimization to come. (We're still down 1.1 GB from the original file size) Gameplay Tweaks I have continued tweaking the game play by adjusting various enemy stats (such as health and damage for example). I have moved some enemies around and added a few enemies here and there.

Quality VS Quantity I had previously optimized some of the enemies by down-scaling their animation sprite sheets. I was able to reduce the installation size by 1.2 GB. However, after play testing the game a few times, I started to realize that some of the game's graphics looked kind of bad. After improving the graphics a bit, the overall change increased the installation space by only 100 MB. This isn't bad, but there's still more optimization to come. (We're still down 1.1 GB from the original file size) Gameplay Tweaks I have continued tweaking the game play by adjusting various enemy stats (such as health and damage for example). I have moved some enemies around and added a few enemies here and there.

Source

Steam News / 6 June 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.