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- Bullets Are Fatal!
Join us on Discord!
Hello everyone, If you liked the game idea, or had fun with the demo and would like to show support or share any feedback, suggestions and ideas, feel free to join us on Discord. Your feedback is very welcome and we loo…
Announcement - Bullets Are Fatal!
Bullets Are Fatal! - Dev plays
Developer plays current version of Bullets Are Fatal! demo and talks about upcoming features.
Announcement - Bullets Are Fatal!
What's next with Bullets Are Fatal?
The devs will be playing the game and talking about their view of what's to come in Bullets Are Fatal!
Announcement - Bullets Are Fatal!
New game mode: Capture the Flag
Hey guys! We've been working on smoothing out multiplayer experience, adding skills, a better interface for match making and now a new game mode! A classic Capture the Flag is being tested, our first team-based multipla…
Announcement1 changeUI/audio - Bullets Are Fatal!
Character Customization Update
Hello everyone. We've been working on a few features that will help steer the game towards our long-term goal. We're excited to announce the beginning of the integration with Steam's Inventory Service. Through gameplay…
Announcement1 changeWorkshop - Bullets Are Fatal!
Minor update
Fix some minor bugs and add interpolation to character - player characters now move more smoothly!
Announcement1 changeGameplay - Bullets Are Fatal!
Minor update
- Added "Showdown" UI to challenge bosses you have faced before, new random bosses or even a boss of any name you wish - Reduced "challenge" card in main screen (now only "Most Wanted" is visible) - Added "challenge" ca…
Event1 change - Bullets Are Fatal!
Minor update
Bugfix: gatling's gun was jammed! Not anymore, be careful ;) Also would like to anticipate that we're working on improving boss AI and adding personality traits so that they will behave slightly differently one from ano…
Announcement - Bullets Are Fatal!
Update (v 0.12.7)
- Added "reloading" mechanic. Players now have 6 bullets per round, after which the character will automatically reload. At any time, however, players may reload (R on keyboard, RB/R1 on controllers). Enemies also have…
Announcement1 changeFix - Bullets Are Fatal!
More multiplayer fixes
Players can now stomp and use skills in multiplayer. Currently "bullet time" is disabled, have to figure out how (if ever) it will work in multiplayer... Furthermore bullets now should be more accurate between different…
Announcement3 changesFixGameplay - Bullets Are Fatal!
Multiplayer fix
Fixed some stability issues in multiplayer. Session setup should be slightly faster and less buggy. Player management also has been rewritten in order to eliminate some bugs.
Announcement1 changeFixPerformance - Bullets Are Fatal!
Challenge comes to demo
Howdy fellow bullet slingers! We're pleased to announce that we have enabled the Challenge mode for the demo. Every week a new level is generated and players compete for the top spot on the scoreboard! Have fun and good…
Event1 change - Bullets Are Fatal!
Bug fixes
Fixed game not restarting correctly after dying and player information HUD not properly displaying player's data.
Announcement1 changeFixUI/audio - Bullets Are Fatal!
Bullets Are Fatal! Dev talks about some of the game features
Bullets Are Fatal! game developer showcases some of the features that aren't included in the demo version and talks about some of the upcoming features of the game.
Announcement - Bullets Are Fatal!
Bullets Are Fatal! Dev tries to beat the demo content
Game developer DamnPete will attempt to beat the content available in the playable demo for the Steam Game Festival. Bullets Are Fatal! is intentionally a very challenging game, will he be able to beat the boss in less…
Announcement - Bullets Are Fatal!
Bossy Boys
So you thought things were settling down? There's a new boss in the house. In single-player mode you now must fight a fierce foe and claim your stakes against the bandit boss. Change List: New player status UI. Updated…
Store9 changesFixGameplay


