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Full Bullets And More VR - BAM VR update
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Repeated intro
Hey guys, here goes another update. This update finally brings you some stats that are visible in-game (Main menu and loadout room) but can also be viewed with even more details here (most stats seem plausible but some might need another review though): http://stats.bulletsandmorevr.com Thanks to dogtato who basically created all the scripts for the web page and thanks to Daniel Webster for some of the design elements. I received some complains about the map/mode voting system because it allows to "hijack" a full game by switching to a game mode that most people do not want to play. The best solution would be to just participate in the vote to avoid that. However due to the very different nature of BAM Royale I changed the vote value for it to 0.75 instead of 1.0. This will automatically require much more consensus to switch to BAM Royale. To make things fair: When playing BAM Royale and you want to switch to another game mode it will also require more votes to do so. I really hope that this turns out to be a good solution to the problem.
What changed
- Maps
- Gameplay
- Balance
- Server
Bullets And More VR - BAM VR changes
Changes
Added stats for top Kills/Deaths and BAM Royale wins (visible in main menu and loadout room)
Added ctf_apoc_island
Attempt to fix helicopter joystick issues
Added some announcement to Gun Game when you have taken or lost the lead to intensify this game mode
Voting to leave or enter a BAM Royale game requires more votes now to ensure that there is enough consensus to do this (a vote is woth 0.75 instead of 1.0)
Tiny recoil reduction for Pistol Cal. .50
Removed Flare Gun from BAM Royale
Some other fixes and changes
I really hope you like the changes. Have a nice day :) Multiplayer compatibility: Due to changes in the netcode this version is not compatible to old versions in multiplayer anymore.
Source
Changelog.gg summarizes and formats this update. How we read updates.
