Full notes
Full Bullets And More VR - BAM VR update
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What changed
- Server
- Gameplay
- UI and audio
- Maps
- Balance
- Security
Bullets And More VR - BAM VR changes
- Deathmatchmode
Here goes another update! Took me longer than I wanted but had to fight with some Unity issues (also the reason why the update size is so huge; had to reimport a bunch of stuff). The most important change is the addition of proximity chat to the team based modes. Concluding that you will need to use the radio to talk to distant people on the server or your team. You can toggle between "ALL CHAT" and "TEAM CHAT" by pressing the touchpad/stick in while holding the radio.
General
Added proximity chat for BAM Royale, Virus, Team Deathmatch and Capture The Flag (use radio to talk to all people or to your team; toggle using touchpad)
Added new weapon VSS
Added new weapon AS VAL
Aiming upwards should not reverse movement anymore (Touchpad)
Added an experimental option to use Grip button to grab weapons (enable in Controls, Page 3)
Further changes to allow for stats soon
Improved muzzle smoke effect
New firing sound for the M1
Weapons firing from an open bolt will now correctly lock back and the bolt cannot be moved forward again (until it is released by pressing the trigger)
Re-organized some maps (made a special vehicle category to highlight vehicle support)
Re-organized weapon selection
Buffed FG42 and Famas
Updated tutorial a bit
Further fixes and tiny changes
Vehicles
Friendly vehicles are highlighted by green lights
Helicopter altitude has been limited to ~800 m
Steering wheel should work a bit better now
Self destruction process only starts when no player is nearby the vehicle for 60 seconds
Car should deaccelerate without any driver (instead of going on until it despawns)
Helicopters and cars allow for roadkills now
Added mirror to the car
Car also takes damage on impact (two cars colliding can make them explode)
Virus Infection
Fences in industrial are climbable
Fixed possible exploits in sandstorm, concrete_jungle and industrial
Infecting a player only adds 30 seconds to the round time instead of doing a full round time reset
Capture the Flag
Flags (CTF) are now highlighted by a light beam
Position of flag held by a player will now be visualized every 10 seconds
BAM Royale
Most loot spawns have been moved to the inside
Singleplayer modes
Added some reverb effect to some scenes
Last shot will now be visualized in Indoor Range (should be easier to practice that way)
Scene Editor
Added helicopter and car to the Scene Editor
Added popup target (as seen in the tutorial) to the interactive target category
Please let me know how this works for you. I have been testing the proximity chat and the radio with some people a lot and I really like it. It allows for a very new way of communicating with your team and is super helpful in all the team based modes. Give it some time before you judge it though. Also let me know what you think about the new spawn locations in the BAM Royale map. Does it help? Should I consider to rework the spawn system completely and make it spawn weapon + magazines nearby? What would you guys enjoy the most? I'm willing to do that ;) So what is the next step? Obviously I'm still working on the new map and I will be able to prioritize on this even more now. Furthermore I will try to also play around with teams i.e. Duos already. Not sure how long any of this is going to take but I will keep you guys updated. Thank you for all your support. Looking forward for your feedback :) Multiplayer compatibility: Due to changes in the netcode this version is not compatible to old versions in multiplayer anymore.
Source
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